Searched refs:tableMask (Results 1 - 5 of 5) sorted by relevance

/haiku/src/system/kernel/arch/arm64/
H A DVMSAv8TranslationMap.cpp215 uint64_t tableMask = (1UL << tableBits) - 1;
229 index = (va >> shift) & tableMask;
239 index = (nextVa >> shift) & tableMask;
288 index = (nextVa >> shift) & tableMask;
447 uint64_t tableMask = (1UL << tableBits) - 1;
453 int index = (va >> shift) & tableMask;
H A Darch_vm_translation_map.cpp131 uint64_t tableMask = (1UL << tableBits) - 1; local
135 int index = (va >> shift) & tableMask;
H A Darch_int.cpp148 uint64_t tableMask = (1UL << tableBits) - 1; local
154 int index = (va >> shift) & tableMask;
/haiku/src/preferences/keymap/
H A DKeymap.cpp247 uint32 tableMask = 0;
248 int32 offset = Offset(keyCode, modifiers, &tableMask);
260 (*deadTables[deadKeyIndex - 1]) |= tableMask;
262 (*deadTables[deadKeyIndex - 1]) &= ~tableMask;
/haiku/src/kits/shared/
H A DKeymap.cpp282 uint32 tableMask = 0; local
283 int32 offset = Offset(keyCode, modifiers, &tableMask);
293 *_isEnabled = (deadTables[deadKeyIndex - 1] & tableMask) != 0;

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