/haiku/src/libs/icon/flat_icon/ |
H A D | PathCommandQueue.cpp | 54 BPoint pointIn; local 56 if (!path->GetPointsAt(p, point, pointIn, pointOut)) 59 if (point == pointIn && point == pointOut) { 76 if (!_AppendCurve(point, pointIn, pointOut)) 121 BPoint pointIn; local 129 pointIn = point; 136 pointIn = point; 143 pointIn = point; 149 || !read_coord(buffer, pointIn.x) 150 || !read_coord(buffer, pointIn 195 _AppendCurve(const BPoint& point, const BPoint& pointIn, const BPoint& pointOut) argument [all...] |
H A D | PathCommandQueue.h | 43 const BPoint& pointIn,
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H A D | FlatIconImporter.cpp | 364 BPoint pointIn; 365 if (!read_coord(buffer, pointIn.x) 366 || !read_coord(buffer, pointIn.y)) 374 if (!path->AddPoint(point, pointIn, pointOut, false))
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/haiku/src/apps/icon-o-matic/shape/commands/ |
H A D | ChangePointCommand.cpp | 63 BPoint pointIn; local 66 if (!fPath->GetPointsAt(fIndex, point, pointIn, pointOut, &connected)) 69 if (point != fPoint || pointIn != fPointIn 95 BPoint pointIn; local 98 if (fPath->GetPointsAt(fIndex, point, pointIn, pointOut, &connected) 102 fPointIn = pointIn;
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H A D | RotatePathIndicesCommand.cpp | 69 BPoint pointIn; local 83 if (!fPath->GetPointsAt(removeIndex, point, pointIn, pointOut, &connected)) 88 fPath->SetPoint(addIndex, point, pointIn, pointOut, connected);
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H A D | FlipPointsCommand.cpp | 75 BPoint pointIn; local 79 if (fPath->GetPointsAt(fIndex[i], point, pointIn, pointOut, &connected)) { 85 point - (pointIn - point),
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H A D | TransformPointsCommand.cpp | 113 BPoint pointIn = transform.Transform(fPoints[i].point_in); local 115 if (!fPath->SetPoint(fIndices[i], point, pointIn, pointOut,
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/haiku/src/libs/icon/shape/ |
H A D | VectorPath.h | 98 const BPoint& pointIn, 108 BPoint pointIn, 123 BPoint& pointIn, 182 const BPoint& pointIn,
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H A D | VectorPath.cpp | 152 BPoint pointIn; local 157 && archive->FindPoint("point in", i, &pointIn) >= B_OK 161 fPath[i].point_in = pointIn; 375 VectorPath::AddPoint(const BPoint& point, const BPoint& pointIn, argument 381 _SetPoint(index, point, pointIn, pointOut, connected); 461 VectorPath::SetPoint(int32 index, BPoint point, BPoint pointIn, BPoint pointOut, argument 468 fPath[index].point_in = pointIn; 606 VectorPath::GetPointsAt(int32 index, BPoint& point, BPoint& pointIn, argument 611 pointIn = fPath[index].point_in; 1049 VectorPath::_SetPoint(int32 index, const BPoint& point, const BPoint& pointIn, argument [all...] |
/haiku/src/apps/icon-o-matic/import_export/flat_icon/ |
H A D | FlatIconExporter.cpp | 323 BPoint pointIn; local 325 if (!path->GetPointsAt(p, point, pointIn, pointOut)) 327 if (point == pointIn && point == pointOut) { 338 fUsedPoints.insert(pointIn); 370 BPoint pointIn; local 372 if (!path->GetPointsAt(p, point, pointIn, pointOut)) 377 if (!write_coord(buffer, pointIn.x) 378 || !write_coord(buffer, pointIn.y))
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/haiku/src/apps/icon-o-matic/shape/ |
H A D | PathManipulator.cpp | 323 BPoint pointIn; local 327 for (int32 i = 0; fPath->GetPointsAt(i, point, pointIn, pointOut); i++) { 335 fCanvasView->ConvertFromCanvas(&pointIn); 339 into->StrokeLine(point, pointIn); 370 if (pointIn != point) { 371 r.Set(pointIn.x - CONTROL_POINT_EXTEND, pointIn.y - CONTROL_POINT_EXTEND, 372 pointIn.x + CONTROL_POINT_EXTEND, pointIn.y + CONTROL_POINT_EXTEND); 1255 BPoint pointIn; local 1587 BPoint pointIn; local [all...] |