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36830615 |
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24-Aug-2023 |
Zardshard <0azrune6@zard.anonaddy.com> |
Icon-O-Matic: Remove "using namespace" from header Putting a "using namespace" statement (_USING_ICON_NAMESPACE in this case) in a header file causes all source files that include that header to use that namespace, regardless of whether they actually wanted to. Change-Id: I3ebf4ea3366f5f2b9068e3da88f40a7b4d98fd6b Reviewed-on: https://review.haiku-os.org/c/haiku/+/6897 Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk> Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
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c6c2c042 |
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08-Aug-2023 |
Zardshard <0azrune6@zard.anonaddy.com> |
Icon-O-Matic: Add perspective transformations As part of adding perspective transformations, agg_trans_perspective.h was patched to fix a multiple definitions error. This change has been submitted for review to the "upstream" repositories at [1], [2], and [3]. Also includes various other improvements such as VertexSource being split into its own file, code style improvements, and documentation improvements. [1] https://sourceforge.net/p/agg/patches/6/ [2] https://github.com/ghaerr/agg-2.6/pull/9 [3] https://github.com/aggeom/agg-2.6/pull/7 Change-Id: I4bffd2f87354bde10155e23145a232a925be6ff3 Reviewed-on: https://review.haiku-os.org/c/haiku/+/6801 Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
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64279352 |
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22-Jun-2023 |
Zardshard <0azrune6@zard.anonaddy.com> |
Icon-O-Matic: Generalize some classes * Turns PathContainer, ShapeContainer, StyleContainer into Container. * Makes Shape use Container for storing Tansformers instead of reinventing the wheel yet again. * Moves common logic from AddPathsCommand, AddStylesCommand, AddShapesCommand, and AddTransformersCommand to AddCommand. * Factors out common logic from two more commands similar to above. This adds the MoveCommand and RemoveCommand classes. * Cleans up some code style. Change-Id: I59eca94a1c45eac608514f269f6e5f8628f93fab Reviewed-on: https://review.haiku-os.org/c/haiku/+/6640 Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org> Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
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098eaec6 |
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08-Jun-2023 |
Zardshard <0azrune6@zard.anonaddy.com> |
Icon-O-Matic: Add reference images Fixes #2748 Also fixes a comment misstating a function's name and code style. Change-Id: I609a1f1e100ded647818e70b428cedc48cf29036 Reviewed-on: https://review.haiku-os.org/c/haiku/+/6604 Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org> Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
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9bf9ee38 |
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12-Apr-2015 |
Michael Lotz <mmlr@mlotz.ch> |
Whitespace and style cleanup only.
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991547ef |
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14-Oct-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Patch by Artur Wyszynski: * Implemented BGradient, BGradientLinear, BGradientRadial, BGradientDiamond, BGradientConic and BGradientRadialFocus new Interface Kit classes. * Implemented all the (AGG-based) backend necessary in the app_server to render gradients (Painter, DrawingEngine) * app_server/View can convert a BGradient layout to screen coordinates. * Added BGradient methods of the Fill* methods in BView. * Implemented a test app and added it to the image as a demo. * Adopted Icon-O-Matic and libs/icon in order to avoid clashing with the new BGradient class. Re-use some parts where possible. Awesome work, Artur! Thanks a lot. Now a more modern looking GUI has just become much easier to implement! :-) TODO: * Remove the need to have gradient type twice in the app_server protocol. * Refactor some parts of the patch to remove duplicated code (Painter, DrawingEngine). * Adopt the BPicture protocol to know about BGradients. * Review some parts of the BArchivable implementation. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1a948d74 |
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17-Nov-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Return better error code. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19319 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2f953b71 |
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13-Aug-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* min/max visibility scale is now between 0 and 4 * flat icon format optimizes for grays in styles git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18508 a95241bf-73f2-0310-859d-f6bbb57e9c96
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014c7e94 |
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07-Aug-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* Transformable::Reset() + Invert() didn't notify * Path and StyleContainer take an index in Add...() * FlatIconImporter works when "appending" another icon git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18448 a95241bf-73f2-0310-859d-f6bbb57e9c96
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70f4b8c0 |
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05-Aug-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* cleanup for consistency in FlatIconFormat.h * used Axels proposals for vector icon attribute name * added a BIconUtils class, currently only dealing with vector icons, it will render a vector icon from either a BNode attribute or a flat buffer in memory into a provided bitmap. The bitmap needs to be of B_RGBA32 colorspace, the size of the bitmap determines the scaling of the vector icon, width and height should currently be the same (square bitmap) * TODO: - add reading of "old" BeOS icons / move icon reading from other places (BMimeType?) into BIconUtils - add reading icons from resources? - suggestions? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18400 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fb07ece0 |
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04-Aug-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* moved all the classes actually needed for reading a vector icon to this place, #ifdef'd out all the editing features (listening, referencing, converting to PropertyObject... etc) * TODO: put into BPrivate namespace... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18396 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9bf9ee3806866886516cbe7b37dea5f8985c7186 |
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12-Apr-2015 |
Michael Lotz <mmlr@mlotz.ch> |
Whitespace and style cleanup only.
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991547ef6c1fca650f0fba855206296ef54bc441 |
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14-Oct-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Patch by Artur Wyszynski: * Implemented BGradient, BGradientLinear, BGradientRadial, BGradientDiamond, BGradientConic and BGradientRadialFocus new Interface Kit classes. * Implemented all the (AGG-based) backend necessary in the app_server to render gradients (Painter, DrawingEngine) * app_server/View can convert a BGradient layout to screen coordinates. * Added BGradient methods of the Fill* methods in BView. * Implemented a test app and added it to the image as a demo. * Adopted Icon-O-Matic and libs/icon in order to avoid clashing with the new BGradient class. Re-use some parts where possible. Awesome work, Artur! Thanks a lot. Now a more modern looking GUI has just become much easier to implement! :-) TODO: * Remove the need to have gradient type twice in the app_server protocol. * Refactor some parts of the patch to remove duplicated code (Painter, DrawingEngine). * Adopt the BPicture protocol to know about BGradients. * Review some parts of the BArchivable implementation. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1a948d749b39e70000afb011e02a59ee595aee1f |
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17-Nov-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Return better error code. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19319 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2f953b71af24542ddd2f510ec45dec7f7e9cdace |
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13-Aug-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* min/max visibility scale is now between 0 and 4 * flat icon format optimizes for grays in styles git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18508 a95241bf-73f2-0310-859d-f6bbb57e9c96
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014c7e945947976817a8b14d4b4f89563f769f1a |
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07-Aug-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* Transformable::Reset() + Invert() didn't notify * Path and StyleContainer take an index in Add...() * FlatIconImporter works when "appending" another icon git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18448 a95241bf-73f2-0310-859d-f6bbb57e9c96
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70f4b8c0aeaaed5485482404a81e44c6bbe15f70 |
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05-Aug-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* cleanup for consistency in FlatIconFormat.h * used Axels proposals for vector icon attribute name * added a BIconUtils class, currently only dealing with vector icons, it will render a vector icon from either a BNode attribute or a flat buffer in memory into a provided bitmap. The bitmap needs to be of B_RGBA32 colorspace, the size of the bitmap determines the scaling of the vector icon, width and height should currently be the same (square bitmap) * TODO: - add reading of "old" BeOS icons / move icon reading from other places (BMimeType?) into BIconUtils - add reading icons from resources? - suggestions? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18400 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fb07ece069b8b7ca52eda06449ce2f0460b294ab |
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04-Aug-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* moved all the classes actually needed for reading a vector icon to this place, #ifdef'd out all the editing features (listening, referencing, converting to PropertyObject... etc) * TODO: put into BPrivate namespace... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18396 a95241bf-73f2-0310-859d-f6bbb57e9c96
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