Searched refs:opacity (Results 1 - 12 of 12) sorted by relevance
/haiku/src/servers/app/ |
H A D | Layer.h | 21 Layer(uint8 opacity);
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H A D | Layer.cpp | 83 Layer::Layer(uint8 opacity) argument 85 fOpacity(opacity),
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H A D | ServerWindow.cpp | 2438 uint8 opacity; local 2439 link.Read<uint8>(&opacity); 2441 Layer* layer = new(std::nothrow) Layer(opacity); 2445 if (opacity != 255) { 4062 uint8 opacity; local 4063 link.Read<uint8>(&opacity); 4069 Layer* nextLayer = new(std::nothrow) Layer(opacity); 4073 if (opacity != 255) {
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/haiku/headers/libs/agg/ |
H A D | agg_color_gray.h | 99 void opacity(double a_) function in struct:agg::gray8 107 double opacity() const function in struct:agg::gray8 286 void opacity(double a_) function in struct:agg::gray16 294 double opacity() const function in struct:agg::gray16
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H A D | agg_color_rgba.h | 75 const rgba& opacity(double a_) function in struct:agg::rgba 84 double opacity() const function in struct:agg::rgba 284 const self_type& opacity(double a_) function in struct:agg::rgba8 293 double opacity() const function in struct:agg::rgba8 546 AGG_INLINE const self_type& opacity(double a_) function in struct:agg::rgba16 555 double opacity() const function in struct:agg::rgba16
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/haiku/src/servers/app/drawing/ |
H A D | AlphaMask.h | 105 UniformAlphaMask(uint8 opacity);
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H A D | AlphaMask.cpp | 317 UniformAlphaMask::UniformAlphaMask(uint8 opacity) argument 319 AlphaMask(opacity)
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/haiku/src/apps/icon-o-matic/import_export/svg/ |
H A D | DocumentBuilder.cpp | 322 color.alpha = (uint8)(color.alpha * svgShape->opacity);
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H A D | nanosvg.h | 143 float opacity; // Opacity of the shape. member in struct:NSVGshape 422 float opacity; member in struct:NSVGattrib 635 p->attr[0].opacity = 1; 963 shape->opacity = attr->opacity; 1738 } else if (strcmp(name, "opacity") == 0) { 1739 attr->opacity = nsvg__parseOpacity(value); 1740 } else if (strcmp(name, "fill-opacity") == 0) { 1758 } else if (strcmp(name, "stroke-opacity") == 0) { 1775 } else if (strcmp(name, "stop-opacity") [all...] |
/haiku/src/tests/kits/interface/picture/ |
H A D | SVGViewView.cpp | 877 if (HasAttribute(attributes, "opacity")) { 878 float opacity = GetFloatAttribute(attributes, "opacity"); local 879 fState.fStrokeColor.alpha = (uint8)(opacity * alpha); 881 fState.fFillColor.alpha = (uint8)(opacity * alpha); 905 if (HasAttribute(attributes, "stroke-opacity")) { 906 fState.fStrokeColor.alpha = (uint8)(GetFloatAttribute(attributes, "stroke-opacity") * alpha); 925 if (HasAttribute(attributes, "fill-opacity")) { 926 fState.fFillColor.alpha = (uint8)(GetFloatAttribute(attributes, "fill-opacity") * alpha);
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/haiku/headers/os/interface/ |
H A D | View.h | 556 void BeginLayer(uint8 opacity);
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/haiku/src/kits/interface/ |
H A D | View.cpp | 4458 BView::BeginLayer(uint8 opacity) argument 4462 fOwner->fLink->Attach<uint8>(opacity);
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