Searched refs:offset1 (Results 1 - 6 of 6) sorted by relevance

/haiku/src/add-ons/media/media-add-ons/radeon/
H A DCapture.h50 int offset0, int offset1, int size, int pitch);
54 void SetVBIBuffer(int offset0, int offset1, int size);
H A DCapture.cpp46 int offset0, int offset1, int size, int pitch)
52 offset0, offset1, size, pitch));
57 fOffset1 = offset1 + fRadeon.VirtualMemoryBase();
70 void CCapture::SetVBIBuffer(int offset0, int offset1, int size) argument
72 PRINT(("CCapture::SetVBIBuffer(0x%08x, 0x%08x, %d)\n", offset0, offset1, size));
75 fVBIOffset1 = offset1 + fRadeon.VirtualMemoryBase();
45 SetBuffer(capture_stream_format format, capture_buffer_mode mode, int offset0, int offset1, int size, int pitch) argument
/haiku/src/servers/app/decorator/
H A DDefaultDecorator.cpp453 BPoint offset1(rect.Width(), rect.Height()),
455 fDrawingEngine->StrokeLine(BPoint(x, y) - offset1,
456 BPoint(x - offset1.x, y - 2), colors[0]);
459 fDrawingEngine->StrokeLine(BPoint(x, y) - offset1,
460 BPoint(x - 2, y - offset1.y), colors[0]);
/haiku/src/add-ons/kernel/partitioning_systems/common/
H A DPartitionMap.cpp208 off_t offset1 = *static_cast<const off_t*>(o1); local
211 if (offset1 < offset2)
213 if (offset1 > offset2)
/haiku/src/add-ons/kernel/debugger/demangle/
H A Dgcc3+.cpp1928 number_type& offset1, number_type& offset2);
2367 number_type offset1; local
2370 return _ParseCallOffset(nonVirtual, offset1, offset2)
2371 && _ParseCallOffset(nonVirtual, offset1, offset2)
2380 number_type offset1; local
2383 return _ParseCallOffset(nonVirtual, offset1, offset2)
2392 Demangler::_ParseCallOffset(bool& nonVirtual, number_type& offset1, argument
2405 return _ParseNumber(offset1) && _SkipExpected('_');
2411 && _ParseNumber(offset1)
/haiku/src/add-ons/kernel/partitioning_systems/intel/
H A Dwrite_support.cpp573 off_t offset1 = ((PartitionPosition*)o1)->offset; local
576 if (offset1 < offset2)
578 if (offset1 > offset2)

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