Searched refs:num_layers (Results 1 - 8 of 8) sorted by relevance
/linux-master/security/landlock/ |
H A D | ruleset.c | 27 static struct landlock_ruleset *create_ruleset(const u32 num_layers) argument 32 kzalloc(struct_size(new_ruleset, access_masks, num_layers), 44 new_ruleset->num_layers = num_layers; 75 .num_layers = ~0, 78 BUILD_BUG_ON(rule.num_layers < LANDLOCK_MAX_NUM_LAYERS); 100 const struct landlock_layer (*const layers)[], const u32 num_layers, 109 if (WARN_ON_ONCE(num_layers >= LANDLOCK_MAX_NUM_LAYERS)) 111 new_num_layers = num_layers + 1; 113 new_num_layers = num_layers; 99 create_rule(const struct landlock_id id, const struct landlock_layer (*const layers)[], const u32 num_layers, const struct landlock_layer *const new_layer) argument 199 insert_rule(struct landlock_ruleset *const ruleset, const struct landlock_id id, const struct landlock_layer (*const layers)[], const size_t num_layers) argument 542 u32 num_layers; local [all...] |
H A D | ruleset.h | 129 * @num_layers: Number of entries in @layers. 131 u32 num_layers; member in struct:landlock_rule 136 struct landlock_layer layers[] __counted_by(num_layers); 190 * The fields @lock, @usage, @num_rules, @num_layers and 211 * @num_layers: Number of layers that are used in this 216 u32 num_layers; member in struct:landlock_ruleset::__anon649::__anon650
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H A D | net.c | 48 for (layer_level = 0; layer_level < domain->num_layers; layer_level++) 79 if (WARN_ON_ONCE(dom->num_layers < 1))
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H A D | fs.c | 170 if (WARN_ON_ONCE(ruleset->num_layers != 1)) 237 for (layer_level = 0; layer_level < domain->num_layers; layer_level++) 634 if (WARN_ON_ONCE(domain->num_layers < 1 || !layer_masks_parent1)) 958 if (WARN_ON_ONCE(dom->num_layers < 1))
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H A D | syscalls.c | 254 if (WARN_ON_ONCE(ruleset->num_layers != 1)) {
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/linux-master/drivers/gpu/drm/vmwgfx/ |
H A D | vmw_surface_cache.h | 147 u32 num_layers) 160 return total_size * num_layers; 171 u32 num_layers, 178 num_layers); 327 * @num_layers: Number of slices in an array texture or number of faces in 336 u32 num_layers; member in struct:vmw_surface_cache 373 * @num_layers: Number of layers. 381 u32 num_layers, 391 cache->num_layers = num_layers; 144 vmw_surface_get_serialized_size(SVGA3dSurfaceFormat format, struct drm_vmw_size base_level_size, u32 num_mip_levels, u32 num_layers) argument 168 vmw_surface_get_serialized_size_extended(SVGA3dSurfaceFormat format, struct drm_vmw_size base_level_size, u32 num_mip_levels, u32 num_layers, u32 num_samples) argument 378 vmw_surface_setup_cache(const struct drm_vmw_size *size, SVGA3dSurfaceFormat format, u32 num_mip_levels, u32 num_layers, u32 num_samples, struct vmw_surface_cache *cache) argument [all...] |
H A D | vmwgfx_surface.c | 1906 u32 num_layers = 1; local 1914 num_layers = metadata->array_size; 1916 num_layers *= SVGA3D_MAX_SURFACE_FACES; 1922 num_subres = num_layers * num_mip; 1933 num_mip, num_layers, num_samples, 2006 u32 num_layers = 1; local 2060 num_layers = req->array_size; 2062 num_layers = SVGA3D_MAX_SURFACE_FACES; 2072 num_layers,
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/linux-master/tools/testing/selftests/landlock/ |
H A D | net_test.c | 980 const size_t num_layers; local 1007 .num_layers = 0, 1014 .num_layers = 1, 1021 .num_layers = 2, 1028 .num_layers = 3, 1035 .num_layers = 0, 1042 .num_layers = 1, 1049 .num_layers = 2, 1056 .num_layers = 3, 1075 if (variant->num_layers > [all...] |
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