Searched refs:morph (Results 1 - 2 of 2) sorted by relevance

/haiku/src/tests/servers/app/newerClipping/
H A DClientLooper.cpp54 // morph
56 morph(double* value, double* direction, double min, double max) function
72 morph(&polygon[0].x, &polygon[0].direction_x, b.left, b.right);
73 morph(&polygon[1].x, &polygon[1].direction_x, b.left, b.right);
74 morph(&polygon[2].x, &polygon[2].direction_x, b.left, b.right);
75 morph(&polygon[3].x, &polygon[3].direction_x, b.left, b.right);
76 morph(&polygon[0].y, &polygon[0].direction_y, b.top, b.bottom);
77 morph(&polygon[1].y, &polygon[1].direction_y, b.top, b.bottom);
78 morph(&polygon[2].y, &polygon[2].direction_y, b.top, b.bottom);
79 morph(
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/haiku/src/tests/servers/app/bitmap_drawing/
H A Dmain.cpp469 // morph
471 morph(double* value, double* direction, double* velocity, double min, double max) function
498 // morph
500 morph(uint8* value, double* direction) function
517 morph(&polygon[0].x, &polygon[0].direction_x, &polygon[0].velocity_x, b.left, b.right);
518 morph(&polygon[1].x, &polygon[1].direction_x, &polygon[1].velocity_x, b.left, b.right);
519 morph(&polygon[2].x, &polygon[2].direction_x, &polygon[2].velocity_x, b.left, b.right);
520 morph(&polygon[3].x, &polygon[3].direction_x, &polygon[3].velocity_x, b.left, b.right);
521 morph(&polygon[0].y, &polygon[0].direction_y, &polygon[0].velocity_y, b.top, b.bottom);
522 morph(
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