Searched refs:morph (Results 1 - 2 of 2) sorted by relevance
/haiku/src/tests/servers/app/newerClipping/ |
H A D | ClientLooper.cpp | 54 // morph 56 morph(double* value, double* direction, double min, double max) function 72 morph(&polygon[0].x, &polygon[0].direction_x, b.left, b.right); 73 morph(&polygon[1].x, &polygon[1].direction_x, b.left, b.right); 74 morph(&polygon[2].x, &polygon[2].direction_x, b.left, b.right); 75 morph(&polygon[3].x, &polygon[3].direction_x, b.left, b.right); 76 morph(&polygon[0].y, &polygon[0].direction_y, b.top, b.bottom); 77 morph(&polygon[1].y, &polygon[1].direction_y, b.top, b.bottom); 78 morph(&polygon[2].y, &polygon[2].direction_y, b.top, b.bottom); 79 morph( [all...] |
/haiku/src/tests/servers/app/bitmap_drawing/ |
H A D | main.cpp | 469 // morph 471 morph(double* value, double* direction, double* velocity, double min, double max) function 498 // morph 500 morph(uint8* value, double* direction) function 517 morph(&polygon[0].x, &polygon[0].direction_x, &polygon[0].velocity_x, b.left, b.right); 518 morph(&polygon[1].x, &polygon[1].direction_x, &polygon[1].velocity_x, b.left, b.right); 519 morph(&polygon[2].x, &polygon[2].direction_x, &polygon[2].velocity_x, b.left, b.right); 520 morph(&polygon[3].x, &polygon[3].direction_x, &polygon[3].velocity_x, b.left, b.right); 521 morph(&polygon[0].y, &polygon[0].direction_y, &polygon[0].velocity_y, b.top, b.bottom); 522 morph( [all...] |
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