History log of /haiku/src/tests/servers/app/bitmap_drawing/main.cpp
Revision Date Author Comments
# d231c2a7 09-Dec-2015 looncraz <looncraz@looncraz.net>

tests: Convert to using Set*UIColor.

Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Patches 0018-0019 from looncraz.


# cd6b83dd 09-Feb-2008 Jonas Sundström <jonas@kirilla.com>

The title of the (primary) window of (non-document) apps and preferences should be the filename of the executable. File and window names should be changed in tandem in the future. All IMO. Sorry, Marcus, for changing TV-O-Rama. :/ We may want to consider using more proper language, e.g. 'Screensaver' or 'Screen Saver' instead of 'ScreenSaver'. DeskCalc or 'Desk Calculator' should be just Calculator. We should avoid clinging to BeOS history, like with the name CodyCam, which hardly makes any sense anymore, even if you happen to be one of the few BeOS oldtimers.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23935 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 34dcf668 30-Dec-2005 Stephan Aßmus <superstippi@gmx.de>

I guess Axel got bored already having to stare at the same animation all the time... so I changed it a little

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15762 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 75bf993e 21-Dec-2005 Stephan Aßmus <superstippi@gmx.de>

updates various stuff, Jamefiles and run scripts for the most part... clicking a list view object entry selects the object in Playground... alpha drawing in the scrolling test would reveal problems in the app_server scrolling implementation... more I have forgotten

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15632 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 9d42e19f 05-Jul-2005 Stephan Aßmus <superstippi@gmx.de>

shows an animation in the bitmap to show off offscreen bitmap drawing

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13445 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 83598779 03-Jun-2005 Stephan Aßmus <superstippi@gmx.de>

reflects my tests with bitmaps in colorspaces other than B_RGB32, which do work btw

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12941 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 746d7f54 19-May-2005 Stephan Aßmus <superstippi@gmx.de>

better visualization and more comfortable editing of the Bitmap frame

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12740 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0fa7031a 19-May-2005 Stephan Aßmus <superstippi@gmx.de>

A test for drawing bitmaps. Surprisingly, it worked out of the box. Though the clipping inside the view works, we segfault when moving the window outside the frame buffer bounds so that the bitmap is drawn outside the frame buffer. Should be an easy fix though...

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12738 a95241bf-73f2-0310-859d-f6bbb57e9c96


# cd6b83ddc1b4cbd90eb6565752f6ef930360bb3b 09-Feb-2008 Jonas Sundström <jonas@kirilla.com>

The title of the (primary) window of (non-document) apps and preferences should be the filename of the executable. File and window names should be changed in tandem in the future. All IMO. Sorry, Marcus, for changing TV-O-Rama. :/ We may want to consider using more proper language, e.g. 'Screensaver' or 'Screen Saver' instead of 'ScreenSaver'. DeskCalc or 'Desk Calculator' should be just Calculator. We should avoid clinging to BeOS history, like with the name CodyCam, which hardly makes any sense anymore, even if you happen to be one of the few BeOS oldtimers.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23935 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 34dcf6683721d5351c7645f0dc80ccdb103b7c92 30-Dec-2005 Stephan Aßmus <superstippi@gmx.de>

I guess Axel got bored already having to stare at the same animation all the time... so I changed it a little

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15762 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 75bf993e08ef75c70b13473f5dcf8aabac7ae786 21-Dec-2005 Stephan Aßmus <superstippi@gmx.de>

updates various stuff, Jamefiles and run scripts for the most part... clicking a list view object entry selects the object in Playground... alpha drawing in the scrolling test would reveal problems in the app_server scrolling implementation... more I have forgotten

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15632 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 9d42e19f61704718687ee8c0acea9bd3835af82d 05-Jul-2005 Stephan Aßmus <superstippi@gmx.de>

shows an animation in the bitmap to show off offscreen bitmap drawing

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13445 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 8359877941f34059cc2cbad37bb1002601c22403 03-Jun-2005 Stephan Aßmus <superstippi@gmx.de>

reflects my tests with bitmaps in colorspaces other than B_RGB32, which do work btw

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12941 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 746d7f54e5e1c960a00a44303df4ffd64433f533 19-May-2005 Stephan Aßmus <superstippi@gmx.de>

better visualization and more comfortable editing of the Bitmap frame

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12740 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0fa7031a26bd1bc82cbeb4d8e531941cd5e86b1e 19-May-2005 Stephan Aßmus <superstippi@gmx.de>

A test for drawing bitmaps. Surprisingly, it worked out of the box. Though the clipping inside the view works, we segfault when moving the window outside the frame buffer bounds so that the bitmap is drawn outside the frame buffer. Should be an easy fix though...

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12738 a95241bf-73f2-0310-859d-f6bbb57e9c96