Searched refs:m_x (Results 1 - 24 of 24) sorted by relevance

/haiku/src/libs/agg/src/
H A Dagg_bspline.cpp28 m_x(0),
38 m_x(0),
49 m_x(0),
64 m_x = &m_am[m_max];
77 m_x[m_num] = x;
114 d = m_x[1] - m_x[0];
120 d = m_x[k + 1] - m_x[k];
186 double d = m_x[
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H A Dagg_vpgen_clip_polyline.cpp52 m_x[0] = m_x1;
57 m_x[m_num_vertices] = x2;
71 *x = m_x[m_vertex];
H A Dagg_vpgen_clip_polygon.cpp77 m_x[0] = x;
98 m_x[0] = x;
108 m_x, m_y);
122 *x = m_x[m_vertex];
H A Dagg_arc.cpp31 m_x(x), m_y(y), m_rx(rx), m_ry(ry), m_scale(1.0)
42 m_x = x; m_y = y;
70 *x = m_x + cos(m_end) * m_rx;
76 *x = m_x + cos(m_angle) * m_rx;
H A Dagg_gsv_text.cpp485 m_x(0.0),
538 m_x = m_start_x = x;
634 m_x = m_start_x;
644 *x = m_x;
653 m_x += m_space;
661 m_x += double(dx) * m_w;
663 *x = m_x;
/haiku/headers/libs/agg/
H A Dagg_span_gouraud.h79 m_coord[0].x = m_x[0] = x1;
81 m_coord[1].x = m_x[1] = x2;
83 m_coord[2].x = m_x[2] = x3;
95 m_x, m_y, d);
97 calc_intersection(m_x[4], m_y[4], m_x[5], m_y[5],
98 m_x[0], m_y[0], m_x[1], m_y[1],
101 calc_intersection(m_x[0], m_y[0], m_x[
163 double m_x[8]; member in class:agg::span_gouraud
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H A Dagg_conv_close_polygon.h41 double m_x[2]; member in class:agg::conv_close_polygon
69 *x = m_x[m_vertex];
101 m_x[0] = 0.0;
104 m_x[1] = *x;
H A Dagg_span_interpolator_trans.h57 m_x = x;
67 m_x += 1.0;
68 double x = m_x;
84 double m_x; member in class:agg::span_interpolator_trans
H A Dagg_ellipse.h34 m_x(0.0), m_y(0.0), m_rx(1.0), m_ry(1.0), m_scale(1.0),
39 m_x(x), m_y(y), m_rx(rx), m_ry(ry), m_scale(1.0),
55 double m_x; member in class:agg::ellipse
69 m_x = x;
111 *x = m_x + cos(angle) * m_rx;
H A Dagg_image_accessors.h55 m_x >= 0 && m_x < (int)m_pixf->width())
57 return m_pixf->pix_ptr(m_x, m_y);
65 m_x = m_x0 = x;
79 ++m_x;
86 m_x = m_x0;
90 return m_pix_ptr = m_pixf->pix_ptr(m_x, m_y);
99 int m_x, m_x0, m_y; member in class:agg::image_accessor_clip
126 m_x = x;
139 return m_pix_ptr = m_pixf->pix_ptr(m_x, m_
144 int m_x, m_y; member in class:agg::image_accessor_no_clip
217 int m_x, m_x0, m_y; member in class:agg::image_accessor_clone
269 int m_x; member in class:agg::image_accessor_wrap
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H A Dagg_arc.h56 double m_x; member in class:agg::arc
H A Dagg_bspline.h67 double* m_x; member in class:agg::bspline
H A Dagg_vpgen_clip_polygon.h73 double m_x[4]; member in class:agg::vpgen_clip_polygon
H A Dagg_vpgen_clip_polyline.h67 double m_x[2]; member in class:agg::vpgen_clip_polyline
H A Dagg_span_gouraud_gray.h73 m_x = iround((m_x1 + m_dx * k) * subpixel_scale);
86 int m_x; member in struct:agg::span_gouraud_gray::gray_calc
154 int nlen = abs(pc2->m_x - pc1->m_x);
165 int start = pc1->m_x - (x << subpixel_shift);
H A Dagg_span_gouraud_rgba.h79 m_x = iround((m_x1 + m_dx * k) * subpixel_scale);
98 int m_x; member in struct:agg::span_gouraud_rgba::rgba_calc
166 int nlen = abs(pc2->m_x - pc1->m_x);
179 int start = pc1->m_x - (x << subpixel_shift);
H A Dagg_renderer_outline_image.h496 m_x(lp.x1 >> line_subpixel_shift),
498 m_old_x(m_x),
501 abs((lp.x2 >> line_subpixel_shift) - m_x))),
533 m_x = (m_lp.x1 + m_li.y()) >> line_subpixel_shift;
535 if(lp.inc > 0) m_di.dec_y(m_x - m_old_x);
536 else m_di.inc_y(m_x - m_old_x);
538 m_old_x = m_x;
565 m_x -= lp.inc;
600 m_x += m_lp.inc;
673 m_ren.blend_color_vspan(m_x,
786 int m_x; member in class:agg::line_interpolator_image
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H A Dagg_renderer_outline_aa.h485 m_x(lp.x1 >> line_subpixel_shift),
487 m_old_x(m_x),
490 abs((lp.x2 >> line_subpixel_shift) - m_x))),
516 m_x += m_lp->inc;
532 m_x = (m_lp->x1 + m_li.y()) >> line_subpixel_shift;
534 if(m_lp->inc > 0) di.inc_y(m_x - m_old_x);
535 else di.dec_y(m_x - m_old_x);
537 m_old_x = m_x;
557 int m_x; member in class:agg::line_interpolator_aa_base
617 base_type::m_ren.blend_solid_vspan(base_type::m_x,
696 base_type::m_x = (base_type::m_lp->x1 + base_type::m_li.y()) >> line_subpixel_shift; member in class:agg::line_interpolator_aa1::base_type
1054 base_type::m_x = (base_type::m_lp->x1 + base_type::m_li.y()) >> line_subpixel_shift; member in class:agg::line_interpolator_aa3::base_type
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H A Dagg_gsv_text.h82 double m_x; member in class:agg::gsv_text
H A Dagg_rasterizer_cells_aa.h732 scanline_hit_test(int x) : m_x(x), m_hit(false) {}
738 if(m_x == x) m_hit = true;
742 if(m_x >= x && m_x < x+len) m_hit = true;
748 int m_x; member in class:agg::scanline_hit_test
/haiku/src/apps/glteapot/
H A DVector3.h39 float m_x; member in class:Vector3
55 m_x = x, m_y = y, m_z = z;
59 inline const float& x() const { return m_x; }
70 m_x=x;
77 m_x += v.x(); m_y += v.y(); m_z += v.z();
84 m_x -= v.x(); m_y -= v.y(); m_z -= v.z();
91 m_x *= s; m_y *= s; m_z *= s;
105 return m_x * v.x() + m_y * v.y() + m_z * v.z();
150 fabs(m_x),
160 m_z * v.x() - m_x *
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H A DQuaternion.h40 float m_x; member in class:Quaternion
54 m_x = x, m_y = y, m_z = z, m_w = w;
67 inline const float& x() const { return m_x; }
81 m_x=x;
90 m_x=x;
127 m_x += q.x(); m_y += q.y(); m_z += q.z(); m_w += q.m_w;
134 m_x -= q.x(); m_y -= q.y(); m_z -= q.z(); m_w -= q.m_w;
141 m_x *= s; m_y *= s; m_z *= s; m_w *= s;
148 setValue(m_w * q.x() + m_x * q.m_w + m_y * q.z() - m_z * q.y(),
149 m_w * q.y() + m_y * q.m_w + m_z * q.x() - m_x *
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/haiku/src/apps/haiku3d/
H A DVector3.h50 float m_x; member in class:Vector3
66 m_x = x, m_y = y, m_z = z;
70 inline const float& x() const { return m_x; }
81 m_x = x;
88 m_x += v.x(); m_y += v.y(); m_z += v.z();
95 m_x -= v.x(); m_y -= v.y(); m_z -= v.z();
102 m_x *= s; m_y *= s; m_z *= s;
116 return m_x * v.x() + m_y * v.y() + m_z * v.z();
161 fabs(m_x),
171 m_z * v.x() - m_x *
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H A DQuaternion.h47 float m_x; member in class:Quaternion
61 m_x = x, m_y = y, m_z = z, m_w = w;
74 inline const float& x() const { return m_x; }
88 m_x = x;
97 m_x = x;
134 m_x += q.x(); m_y += q.y(); m_z += q.z(); m_w += q.m_w;
141 m_x -= q.x(); m_y -= q.y(); m_z -= q.z(); m_w -= q.m_w;
148 m_x *= s; m_y *= s; m_z *= s; m_w *= s;
155 setValue(m_w * q.x() + m_x * q.m_w + m_y * q.z() - m_z * q.y(),
156 m_w * q.y() + m_y * q.m_w + m_z * q.x() - m_x *
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