Searched refs:locations (Results 1 - 11 of 11) sorted by relevance

/haiku/src/apps/haikudepot/util/
H A DPackageUtils.cpp61 const PackageInstallationLocationSet& locations local
65 if (locations.size() != 0)
66 return static_cast<BPackageInstallationLocation>(*locations.begin());
/haiku/src/system/libroot/os/
H A Dfind_paths.cpp123 InstallationLocations* locations local
126 if (locations != NULL && locations->IsValid())
127 return locations;
128 delete locations;
678 // get the installation locations
/haiku/headers/private/interface/
H A DPicturePlayer.h97 size_t length, const BPoint locations[], size_t locationCount);
H A DPictureDataWriter.h91 int32 length, const BPoint* locations,
/haiku/src/servers/app/
H A DServerPicture.cpp546 BStackOrHeapArray<BPoint, 200> locations(locationsCount);
547 if (!locations.IsValid())
552 locations[i] = _locations[i];
553 transform.Apply(&locations[i]);
557 locations);
H A DServerWindow.cpp3130 BStackOrHeapArray<BPoint, 512> locations(glyphCount);
3131 if (!string.IsValid() || !locations.IsValid())
3136 // Count UTF8 glyphs and make sure we have enough locations
3139 if (link.Read(locations, glyphCount * sizeof(BPoint)) != B_OK)
3151 transform.Apply(&locations[i]);
3154 stringLength, locations);
3841 BStackOrHeapArray<BPoint, 512> locations(glyphCount);
3842 if (!string.IsValid() || !locations.IsValid())
3847 // Count UTF8 glyphs and make sure we have enough locations
3850 if (link.Read(locations, glyphCoun
[all...]
/haiku/src/kits/interface/
H A DPictureDataWriter.cpp500 int32 length, const BPoint* locations, int32 locationCount)
506 Write<BPoint>(locations[i]);
499 WriteDrawString(const char* string, int32 length, const BPoint* locations, int32 locationCount) argument
H A DPicturePlayer.cpp513 const BPoint* locations, size_t locationCount)
519 context->function_table[55])(context->user_data, string, locations,
512 draw_string_locations(void* _context, const char* _string, size_t length, const BPoint* locations, size_t locationCount) argument
H A DView.cpp1658 // the locations of the window and view for each message...
3301 BView::DrawString(const char* string, const BPoint* locations, argument
3307 DrawString(string, strlen(string), locations, locationCount);
3312 BView::DrawString(const char* string, int32 length, const BPoint* locations, argument
3315 if (fOwner == NULL || string == NULL || length < 1 || locations == NULL)
3325 fOwner->fLink->Attach(locations, locationCount * sizeof(BPoint));
/haiku/headers/os/interface/
H A DView.h510 const BPoint* locations,
513 const BPoint* locations,
/haiku/docs/develop/kits/storage/resources/
H A DResourcesFormat.tex406 through at the unused locations.

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