Searched refs:keycode (Results 1 - 9 of 9) sorted by relevance

/haiku/src/system/boot/platform/bios_ia32/
H A Dkeyboard.cpp60 uint32 keycode = 0; local
68 keycode = boot_key_in_keyboard_buffer();
69 if (keycode == 0x3920) {
72 } else if (keycode == 0x011B) {
/haiku/src/tests/kits/shared/
H A DKeymapTest.cpp91 // Test, for every keycode, that the result from BKeymap::GetChars()
93 for (uint32 keycode = 0; keycode < 128; keycode++) {
94 char* mapChars = &charArray[(*table)[keycode]];
96 // If the keycode isn't mapped, try again without the Option key
98 int newOffset = (*tables[modifiers & ~B_OPTION_KEY])[keycode];
105 fCurrentKeymap.GetChars(keycode, modifiers, 0, &chars, &numBytes);
/haiku/src/add-ons/input_server/devices/keyboard/
H A DKeyboardInputDevice.cpp317 uint32 keycode = keyInfo.keycode; local
321 keyInfo.timestamp, isKeyDown, keycode);
323 if (keycode == 0)
326 if (isKeyDown && keycode == 0x68) {
343 if (keycode < 256) {
345 states[(keycode) >> 3] |= (1 << (7 - (keycode & 0x7)));
347 states[(keycode) >> 3] &= (~(1 << (7 - (keycode
[all...]
/haiku/src/bin/consoled/
H A Dconsoled.cpp113 uint32 keycode = rawKeyInfo.keycode; local
116 if (keycode == 0)
119 uint32 changedModifiers = keymap.Modifier(keycode);
151 newDeadKey = keymap.ActiveDeadKey(keycode, modifiers);
156 keymap.GetChars(keycode, modifiers, activeDeadKey, &string,
/haiku/headers/private/input/
H A Dkeyboard_mouse_driver.h77 uint32 keycode; member in struct:__anon2
/haiku/src/add-ons/kernel/bus_managers/ps2/
H A Dps2_keyboard.cpp212 keyInfo.keycode = kATKeycodeMap[kKeys[i] - 1];
222 keyInfo.keycode = kATKeycodeMap[scancode - 1];
269 TRACE("ps2: read_keyboard_packet: keycode: %" B_PRIx32 ", keydown: %s\n",
270 packet->keycode, packet->is_keydown ? "true" : "false");
/haiku/docs/interface_guidelines/docbook-css/
H A Dcore.css20 interface, interfacename, invpartnumber, isbn, issn, keycap, keycode,
H A Dstyles.css464 cmdsynopsis, code, command, computeroutput, envar, filename, keycode, keysym,
/haiku/src/add-ons/kernel/drivers/input/hid_shared/
H A DKeyboardProtocolHandler.cpp482 info.keycode = key;

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