Searched refs:frame_total (Results 1 - 2 of 2) sorted by relevance

/haiku/src/kits/game/
H A DGSUtility.cpp29 ramp->frame_total = frames * sec;
30 ramp->frame_inc = int(ramp->frame_total / inc);
46 if (ramp->frame_count > ramp->frame_total)
H A DGSUtility.h40 float frame_total; member in struct:_gs_ramp

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