Searched refs:fStates (Results 1 - 14 of 14) sorted by relevance

/haiku/src/apps/debugger/user_interface/gui/model/
H A DVariablesViewStateHistory.cpp107 fStates(NULL)
114 if (fStates != NULL) {
115 StateEntry* entry = fStates->Clear(true);
123 delete fStates;
131 fStates = new(std::nothrow) StateTable;
132 if (fStates == NULL)
135 return fStates->Init();
145 StateEntry* stateEntry = fStates->Lookup(Key(threadID, functionID));
151 StateEntry* stateEntry = fStates->Lookup(Key(-1, functionID));
159 StateEntry* stateEntry = fStates
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H A DVariablesViewStateHistory.h39 StateTable* fStates; member in class:VariablesViewStateHistory
/haiku/src/add-ons/kernel/network/protocols/ipv6/
H A Dmulticast.cpp143 : fParent(socket), fStates()
152 typename States::Iterator iterator = fStates.GetIterator();
167 state = fStates.Lookup(std::make_pair(&groupAddress, interface->index));
174 status_t status = fStates.Insert(state);
182 fStates.Remove(state);
204 fStates.Remove(state);
H A Dmulticast.h230 States fStates; member in class:MulticastFilter
/haiku/src/add-ons/kernel/network/protocols/ipv4/
H A Dmulticast.cpp154 : fParent(socket), fStates()
163 typename States::Iterator iterator = fStates.GetIterator();
178 state = fStates.Lookup(std::make_pair(&groupAddress, interface->index));
185 status_t status = fStates.Insert(state);
193 fStates.Remove(state);
216 fStates.Remove(state);
H A Dmulticast.h220 States fStates; member in class:MulticastFilter
/haiku/src/system/boot/loader/
H A Dpackage_support.h63 { return fStates; }
75 StateList fStates; member in class:PackageVolumeInfo
H A Dpackage_support.cpp155 fStates(),
163 while (PackageVolumeState* state = fStates.RemoveHead())
227 fStates.Sort(&PackageVolumeState::IsNewer);
230 PackageVolumeState* state = fStates.Head();
232 for (state = fStates.GetNext(state); state != NULL;) {
233 PackageVolumeState* nextState = fStates.GetNext(state);
240 fStates.Remove(state);
266 fStates.Add(state.Get());
289 otherState = fStates.GetPrevious(otherState)) {
/haiku/src/apps/remotedesktop/
H A DRemoteView.h84 BObjectList<engine_state> fStates; member in class:RemoteView
H A DRemoteView.cpp369 int32 index = fStates.BinarySearchIndexByKey(token, &_StateCompareByKey);
401 fStates.AddItem(state, -index - 1);
409 int32 index = fStates.BinarySearchIndexByKey(token, &_StateCompareByKey);
413 engine_state *state = fStates.RemoveItemAt(index);
424 return fStates.BinarySearchByKey(token, &_StateCompareByKey);
/haiku/src/apps/mediaplayer/media_node_framework/
H A DPlaybackManager.cpp98 fStates(10),
161 fStates.AddItem(state);
163 TRACE("initial state pushed: state count: %ld\n", fStates.CountItems());
186 fStates.MakeEmpty();
1235 fStates.RemoveItem(fStates.CountItems() - 1);
1260 fStates.AddItem(state);
1262 TRACE("_PushState: state count: %ld\n", fStates.CountItems());
1317 //TRACE("firstActive: %ld, numStates: %ld\n", firstActive, fStates.CountItems());
1325 fStates
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H A DPlaybackManager.h225 BList fStates; member in class:PlaybackManager
/haiku/src/add-ons/input_server/filters/shortcut_catcher/
H A DCommandActuators.cpp645 delete[] fStates;
655 fStates = new uint8[slen * 16];
657 memset(fStates, 0, slen * 16);
673 uint8* states = &fStates[i * 16];
933 temp.AddData("states", B_UINT8_TYPE, &fStates[i * 16], 16, true, 16);
H A DCommandActuators.h132 uint8* fStates; member in class:KeyStrokeSequenceCommandActuator

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