Searched refs:fSkipDotDirs (Results 1 - 8 of 8) sorted by relevance

/haiku/src/apps/text_search/
H A DChangesIterator.h47 bool fSkipDotDirs : 1;
H A DInitialIterator.cpp36 fSkipDotDirs(model->fSkipDotDirs),
136 if (fSkipDotDirs) {
H A DInitialIterator.h67 bool fSkipDotDirs : 1;
H A DChangesIterator.cpp34 fSkipDotDirs(model->fSkipDotDirs),
H A DModel.h86 bool fSkipDotDirs; member in class:Model
H A DModel.cpp36 fSkipDotDirs(true),
83 fSkipDotDirs = (value != 0);
145 value = fSkipDotDirs ? 1 : 0;
H A DGrepWindow.h107 BMenuItem* fSkipDotDirs; member in class:GrepWindow
H A DGrepWindow.cpp95 fSkipDotDirs(NULL),
461 fSkipDotDirs = new BMenuItem(
501 fPreferencesMenu->AddItem(fSkipDotDirs);
631 fSkipDotDirs->SetMarked(fModel->fSkipDotDirs);
1087 fModel->fSkipDotDirs = !fModel->fSkipDotDirs;
1088 fSkipDotDirs->SetMarked(fModel->fSkipDotDirs);

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