Searched refs:fPlayer (Results 1 - 6 of 6) sorted by relevance

/haiku/src/preferences/sounds/
H A DHWindow.cpp52 fPlayer(NULL)
79 delete fPlayer;
191 delete fPlayer;
192 fPlayer = new BFileGameSound(&ref, false);
193 fPlayer->StartPlaying();
201 if (fPlayer == NULL)
203 if (fPlayer->IsPlaying()) {
204 fPlayer->StopPlaying();
205 delete fPlayer;
206 fPlayer
[all...]
H A DHWindow.h56 BFileGameSound* fPlayer; member in class:HWindow
/haiku/src/apps/soundrecorder/
H A DRecorderWindow.cpp110 fPlayer(NULL),
154 delete fPlayer;
528 delete fPlayer;
563 if (fPlayer) {
564 if (fPlayer->HasData())
713 if (fPlayer) {
715 if (fPlayer->HasData())
719 fPlayer->SetHasData(!fPlayer->HasData());
737 fPlayer
[all...]
H A DRecorderWindow.h94 BSoundPlayer * fPlayer; member in class:RecorderWindow
/haiku/src/kits/media/
H A DSoundPlayNode.h135 BSoundPlayer* fPlayer; member in class:BPrivate::SoundPlayNode
H A DSoundPlayNode.cpp37 fPlayer(player),
838 if (fPlayer->HasData()) {
839 fPlayer->PlayBuffer(buffer->Data(),

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