Searched refs:fObjects (Results 1 - 10 of 10) sorted by relevance

/haiku/src/apps/icon-o-matic/transformable/
H A DResetTransformationCommand.cpp32 fObjects(objects && count > 0 ?
39 if (!fObjects || !fOriginals)
42 memcpy(fObjects, objects, fCount * sizeof(Transformable*));
46 fObjects[i]->StoreTo(&fOriginals[matrixSize * i]);
53 delete[] fObjects;
61 return fObjects && fOriginals ? B_OK : B_NO_INIT;
70 if (fObjects[i])
71 fObjects[i]->Reset();
83 if (fObjects[i])
84 fObjects[
[all...]
H A DTransformObjectsCommand.cpp39 fObjects(objects && count > 0 ?
46 if (!fObjects || !fOriginals)
49 memcpy(fObjects, objects, fCount * sizeof(Transformable*));
63 delete[] fObjects;
71 return fObjects && fOriginals ? TransformCommand::InitCheck()
110 if (fObjects[i]) {
111 fObjects[i]->LoadFrom(&fOriginals[i * matrixSize]);
112 fObjects[i]->Multiply(transform);
H A DResetTransformationCommand.h40 Transformable** fObjects; member in class:ResetTransformationCommand
H A DTransformObjectsCommand.h57 Transformable** fObjects; member in class:TransformObjectsCommand
/haiku/src/apps/icon-o-matic/document/
H A DSetPropertiesCommand.cpp32 fObjects(objects),
43 delete[] fObjects;
52 return fObjects && fOldProperties && fNewProperties
63 if (fObjects[i])
64 fObjects[i]->SetToPropertyObject(fNewProperties);
74 if (fObjects[i])
75 fObjects[i]->SetToPropertyObject(fOldProperties);
H A DSetPropertiesCommand.h33 IconObject** fObjects; member in class:SetPropertiesCommand
/haiku/src/kits/support/
H A DArchivingManagers.cpp249 fObjects(NULL),
258 fObjects = new ArchiveInfo[fObjectCount];
260 // fObjects[0] is a placeholder for the object that started
263 BMessage* into = &fObjects[i + 1].archive;
275 delete[] fObjects;
292 ArchiveInfo& info = fObjects[token];
318 return fObjects[token].archivable;
328 fObjects[fTokenInProgress].archivable = archivable;
344 BArchivable* archivable = fObjects[0].archivable;
351 archivable = fObjects[
[all...]
H A DArchivingManagers.h157 ArchiveInfo* fObjects; member in class:BPrivate::Archiving::BUnarchiveManager
/haiku/src/apps/glteapot/
H A DObjectView.cpp178 fObjects.AddItem(Tri);
325 fObjects.AddItem(Tri);
423 for (int i = 0; i < fObjects.CountItems(); i++) {
427 reinterpret_cast<GLObject*>(fObjects.ItemAt(i))->Draw(true, idColor);
450 object = reinterpret_cast<GLObject*>(fObjects.ItemAt(ObjectAtPoint(point)));
549 void* object = fObjects.ItemAt(ObjectAtPoint(point));
758 for (int i = 0; i < fObjects.CountItems(); i++) {
759 bool hack = reinterpret_cast<GLObject*>(fObjects.ItemAt(i))->SpinIt();
774 for (int i = 0; i < fObjects.CountItems(); i++) {
775 GLObject *object = reinterpret_cast<GLObject*>(fObjects
[all...]
H A DObjectView.h83 BList fObjects; member in class:ObjectView

Completed in 97 milliseconds