Searched refs:fDisplayMode (Results 1 - 10 of 10) sorted by relevance

/haiku/src/servers/app/drawing/interface/local/
H A DAccelerantBuffer.cpp33 : fDisplayMode(other.fDisplayMode),
61 return (color_space)fDisplayMode.space;
76 bits += fDisplayMode.virtual_height * fFrameBufferConfig.bytes_per_row;
96 return fDisplayMode.virtual_width;
106 return fDisplayMode.virtual_height;
115 fDisplayMode = mode;
H A DAccelerantBuffer.h35 display_mode fDisplayMode; member in class:AccelerantBuffer
H A DAccelerantHWInterface.cpp169 fDisplayMode.virtual_width = 0;
170 fDisplayMode.virtual_height = 0;
171 fDisplayMode.space = B_RGB32;
436 (void *)&fDisplayMode);
438 (void *)&fDisplayMode);
440 B_SCREEN_TO_SCREEN_BLIT, (void *)&fDisplayMode);
584 if (fModeCount > 0 && fFrontBuffer.IsSet() && fDisplayMode == mode) {
669 fDisplayMode = newMode;
673 fFrontBuffer->SetDisplayMode(fDisplayMode);
684 if (fDisplayMode
[all...]
H A DAccelerantHWInterface.h193 display_mode fDisplayMode; member in class:AccelerantHWInterface
/haiku/src/servers/app/drawing/interface/virtual/
H A DViewHWInterface.cpp415 fDisplayMode.virtual_width = 640;
416 fDisplayMode.virtual_height = 480;
417 fDisplayMode.space = B_RGBA32;
455 && fDisplayMode.virtual_width == mode.virtual_width
456 && fDisplayMode.virtual_height == mode.virtual_height
457 && fDisplayMode.space == mode.space)
473 fDisplayMode = modes[i];
483 BRect frame(0.0, 0.0, fDisplayMode.virtual_width - 1,
484 fDisplayMode.virtual_height - 1);
530 // -> fall back to double buffer for fDisplayMode
[all...]
H A DDWindowHWInterface.cpp341 fDisplayMode.virtual_width = 800;
342 fDisplayMode.virtual_height = 600;
343 fDisplayMode.space = B_RGBA32;
624 fFrontBuffer->SetTo(&config, fXOffset, fYOffset, fDisplayMode.virtual_width,
625 fDisplayMode.virtual_height, (color_space)fDisplayMode.space);
660 && fDisplayMode.virtual_width == mode.virtual_width
661 && fDisplayMode.virtual_height == mode.virtual_height
662 && fDisplayMode.space == mode.space)
678 fDisplayMode
[all...]
H A DViewHWInterface.h74 display_mode fDisplayMode; member in class:ViewHWInterface
H A DDWindowHWInterface.h90 display_mode fDisplayMode; member in class:DWindowHWInterface
/haiku/src/kits/game/
H A DWindowScreen.cpp391 display_mode highMode = *fDisplayMode;
418 fDisplayMode->h_display_start = x;
419 fDisplayMode->v_display_start = y;
588 fDisplayMode = NULL;
598 fDisplayMode = new display_mode;
609 status = _GetModeFromSpace(space, fDisplayMode);
657 delete fDisplayMode;
658 fDisplayMode = NULL;
693 status_t status = _AssertDisplayMode(fDisplayMode);
1036 memcpy(fDisplayMode, displayMod
[all...]
/haiku/headers/os/game/
H A DWindowScreen.h88 display_mode* fDisplayMode; member in class:BWindowScreen

Completed in 117 milliseconds