Searched refs:fCursorVisible (Results 1 - 5 of 5) sorted by relevance

/haiku/src/apps/remotedesktop/
H A DRemoteView.h82 bool fCursorVisible; member in class:RemoteView
H A DRemoteView.cpp72 fCursorVisible(false)
203 if (fCursorVisible && fCursorBitmap != NULL
528 bool wasVisible = fCursorVisible;
529 message.Read(fCursorVisible);
530 if (wasVisible != fCursorVisible)
540 if (fCursorVisible)
/haiku/src/servers/app/drawing/
H A DHWInterface.cpp51 fCursorVisible(false),
168 if (fCursorVisible != visible) {
171 // fCursorVisible == false!
173 fCursorVisible = visible;
181 fCursorVisible = visible;
196 visible = fCursorVisible;
231 if (fCursorVisible) {
868 if (fCursorAndDragBitmap && fCursorVisible && !fHardwareCursorEnabled) {
H A DHWInterface.h263 bool fCursorVisible; member in class:HWInterface
/haiku/src/servers/app/drawing/interface/local/
H A DAccelerantHWInterface.cpp1467 if (fCursorVisible && fFloatingOverlaysLock.Lock()) {
1469 fCursorVisible = false;
1473 fCursorVisible = true;

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