Searched refs:driverState (Results 1 - 4 of 4) sorted by relevance

/haiku/src/servers/app/
H A DDirectWindowInfo.cpp83 direct_driver_state driverState, RenderingBuffer* buffer,
92 if ((int)driverState != -1)
93 fBufferInfo->driver_state = driverState;
82 SetState(direct_buffer_state bufferState, direct_driver_state driverState, RenderingBuffer* buffer, const BRect& windowFrame, const BRegion& clipRegion) argument
H A DDirectWindowInfo.h29 direct_driver_state driverState,
H A DServerWindow.h108 int32 driverState = 0);
H A DServerWindow.cpp4340 ServerWindow::HandleDirectConnection(int32 bufferState, int32 driverState) argument
4347 STRACE(("HandleDirectConnection(bufferState = %" B_PRId32 ", driverState = "
4348 "%" B_PRId32 ")\n", bufferState, driverState));
4351 (direct_buffer_state)bufferState, (direct_driver_state)driverState,

Completed in 108 milliseconds