Searched refs:direction_y (Results 1 - 3 of 3) sorted by relevance

/haiku/src/tests/servers/app/newerClipping/
H A DClientLooper.h24 double direction_y; member in struct:point
H A DClientLooper.cpp39 polygon[0].direction_y = random_number_between(-SPEED, SPEED);
43 polygon[1].direction_y = random_number_between(-SPEED, SPEED);
47 polygon[2].direction_y = random_number_between(-SPEED, SPEED);
51 polygon[3].direction_y = random_number_between(-SPEED, SPEED);
76 morph(&polygon[0].y, &polygon[0].direction_y, b.top, b.bottom);
77 morph(&polygon[1].y, &polygon[1].direction_y, b.top, b.bottom);
78 morph(&polygon[2].y, &polygon[2].direction_y, b.top, b.bottom);
79 morph(&polygon[3].y, &polygon[3].direction_y, b.top, b.bottom);
/haiku/src/tests/servers/app/bitmap_drawing/
H A Dmain.cpp63 double direction_y; member in struct:TestView::point
434 polygon[0].direction_y = random_number_between(-SPEED, SPEED);
440 polygon[1].direction_y = random_number_between(-SPEED, SPEED);
446 polygon[2].direction_y = random_number_between(-SPEED, SPEED);
452 polygon[3].direction_y = random_number_between(-SPEED, SPEED);
521 morph(&polygon[0].y, &polygon[0].direction_y, &polygon[0].velocity_y, b.top, b.bottom);
522 morph(&polygon[1].y, &polygon[1].direction_y, &polygon[1].velocity_y, b.top, b.bottom);
523 morph(&polygon[2].y, &polygon[2].direction_y, &polygon[2].velocity_y, b.top, b.bottom);
524 morph(&polygon[3].y, &polygon[3].direction_y, &polygon[3].velocity_y, b.top, b.bottom);

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