Searched refs:dead_children (Results 1 - 3 of 3) sorted by relevance

/haiku/src/system/kernel/
H A Dteam.cpp450 dead_children.condition_variable.Init(&dead_children, "team children");
451 dead_children.count = 0;
452 dead_children.kernel_time = 0;
453 dead_children.user_time = 0;
538 while (::job_control_entry* entry = dead_children.entries.RemoveHead())
2402 entry = get_job_control_entry(team->dead_children, id);
2461 + team->dead_children.user_time;
2463 + team->dead_children.kernel_time;
2561 team->dead_children
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H A Dthread.cpp2131 if (parent->dead_children.count > MAX_DEAD_CHILDREN) {
2132 death = parent->dead_children.entries.RemoveHead();
2133 parent->dead_children.count--;
/haiku/headers/private/kernel/
H A Dthread_types.h251 team_dead_children dead_children; member in struct:BKernel::Team

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