Searched refs:dead (Results 1 - 5 of 5) sorted by relevance

/haiku/src/add-ons/screen_savers/flurry/
H A DSmoke.h57 intToVector dead; member in struct:SmokeParticleV
H A DSmoke.cpp158 s->p[s->nextParticle].dead.i[s->nextSubParticle] = 0;
197 if (s->p[i].dead.i[k])
229 s->p[i].dead.i[k] = 1;
274 if (s->p[i].dead.i[k])
280 s->p[i].dead.i[k] = 1;
337 if (s->p[i].dead.i[k] == 3) {
339 s->p[i].dead.i[k] = 1;
H A DFlurry.cpp278 fFlurryInfo->s->p[i].dead.i[k] = 1;
/haiku/src/system/libroot/posix/malloc_debug/
H A Dheap.cpp1268 uint32 *dead = (uint32 *)address; local
1270 dead[i] = 0xdeadbeef;
1358 uint32 *dead = (uint32 *)address; local
1360 dead[i] = 0xdeadbeef;
/haiku/src/system/kernel/
H A Dheap.cpp1657 uint32 *dead = (uint32 *)address; local
1659 dead[i] = 0xdeadbeef;

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