Searched refs:currentArea (Results 1 - 3 of 3) sorted by relevance

/haiku/src/libs/alm/
H A DALMLayoutBuilder.cpp150 Area* currentArea = _CurrentArea(); local
154 XTab* right = currentArea->Left();
156 top = currentArea->Top();
158 bottom = currentArea->Bottom();
168 Area* currentArea = _CurrentArea(); local
169 XTab* left = currentArea->Right();
174 top = currentArea->Top();
176 bottom = currentArea->Bottom();
186 Area* currentArea = _CurrentArea(); local
188 left = currentArea
204 Area* currentArea = _CurrentArea(); local
222 Area* currentArea = _CurrentArea(); local
240 Area* currentArea = _CurrentArea(); local
258 Area* currentArea = _CurrentArea(); local
276 Area* currentArea = _CurrentArea(); local
[all...]
/haiku/src/servers/app/stackandtile/
H A DStackAndTile.cpp626 WindowArea* currentArea = areas.ItemAt(i); local
627 if (currentArea == area)
630 desktop->ActivateWindow(currentArea->TopWindow()->GetWindow());
H A DSATGroup.cpp1357 WindowArea* currentArea = neighbours.ItemAt(i); local
1358 if (currentArea != veto && !newGroup.HasItem(currentArea)) {
1359 newGroup.AddItem(currentArea);
1361 seedList.RemoveItem(currentArea);

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