Searched refs:colour (Results 1 - 5 of 5) sorted by relevance

/haiku/src/add-ons/accelerants/skeleton/engine/
H A Dacc.c255 status_t eng_acc_transparent_blit(uint16 xs,uint16 ys,uint16 xd,uint16 yd,uint16 w,uint16 h,uint32 colour) argument
/haiku/src/add-ons/accelerants/via/engine/
H A Dacc.c255 status_t eng_acc_transparent_blit(uint16 xs,uint16 ys,uint16 xd,uint16 yd,uint16 w,uint16 h,uint32 colour) argument
/haiku/src/add-ons/accelerants/neomagic/engine/
H A Dnm_acc.c440 status_t nm_acc_transparent_blit(uint16 xs,uint16 ys,uint16 xd,uint16 yd,uint16 w,uint16 h,uint32 colour) argument
/haiku/src/add-ons/accelerants/radeon/
H A Dmonitor_detection.c100 // colour - true, if only a colour monitor is to be accepted
102 Radeon_DetectCRTInt(accelerator_info *ai, bool colour) argument
115 // for colour monitors, RGB is tested, for B/W only G
119 | (colour ? RADEON_DAC_FORCE_DATA_SEL_RGB : RADEON_DAC_FORCE_DATA_SEL_G)
140 colour ? "colour" : "b/w");
166 // search first for colour, then for B/W monitor
/haiku/src/add-ons/accelerants/nvidia/engine/
H A Dnv_acc.c1551 status_t nv_acc_transparent_blit(uint16 xs,uint16 ys,uint16 xd,uint16 yd,uint16 w,uint16 h,uint32 colour) argument

Completed in 71 milliseconds