Searched refs:activate (Results 1 - 11 of 11) sorted by relevance
/haiku/src/apps/deskbar/ |
H A D | Switcher.h | 69 void CycleApp(bool forward, bool activate = false); 92 bool activate);
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H A D | BarWindow.h | 55 bool activate);
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H A D | TimeView.cpp | 376 // If the calendar is already shown, just activate it 377 BMessage activate(B_SET_PROPERTY); 378 activate.AddSpecifier("Active"); 379 activate.AddBool("data", true); 381 if (fCalendarWindowMessenger.SendMessage(&activate) == B_OK)
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H A D | Switcher.cpp | 962 // As we hit member teams we build the "activate" list. 1150 TSwitchManager::SwitchWindow(team_id team, bool, bool activate) argument 1153 // to the group. This is the window to activate. 1171 if (activate)
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/haiku/src/servers/input/ |
H A D | InputServerMethod.cpp | 241 _BMethodAddOn_::MethodActivated(bool activate) argument 246 if (activate && ((InputServer*)be_app)->MethodReplicant()) { 251 return fMethod->MethodActivated(activate);
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H A D | InputServer.h | 100 status_t MethodActivated(bool activate);
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/haiku/src/apps/screenshot/ |
H A D | ScreenshotWindow.h | 55 void _ShowSettings(bool activate);
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H A D | ScreenshotWindow.cpp | 691 ScreenshotWindow::_ShowSettings(bool activate) argument 693 if (!fSettingsWindow && !activate) 718 if (activate)
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/haiku/src/apps/webpositive/ |
H A D | BrowserWindow.h | 141 bool resizable, bool activate);
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H A D | BrowserWindow.cpp | 1509 bool modalDialog, bool resizable, bool activate) 1517 CreateNewTab(BString(), activate, view); local 1508 NewPageCreated(BWebView* view, BRect windowFrame, bool modalDialog, bool resizable, bool activate) argument
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/haiku/src/servers/app/ |
H A D | ServerWindow.cpp | 635 bool activate = true; local 636 if (link.Read<bool>(&activate) != B_OK) 639 DTRACE(("ServerWindow %s: Message AS_ACTIVATE_WINDOW: activate: " 640 "%d\n", Title(), activate)); 644 if (activate)
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