Searched refs:_IsKeyPressed (Results 1 - 4 of 4) sorted by relevance

/haiku/src/add-ons/input_server/devices/virtio/
H A DVirtioInputDevice.cpp405 KeyboardHandler::_IsKeyPressed(const KeyboardState &state, uint32 key) function in class:KeyboardHandler
519 if (_IsKeyPressed(fNewState, fKeyMap->left_shift_key))
521 if (_IsKeyPressed(fNewState, fKeyMap->right_shift_key))
523 if (_IsKeyPressed(fNewState, fKeyMap->left_command_key))
525 if (_IsKeyPressed(fNewState, fKeyMap->right_command_key))
527 if (_IsKeyPressed(fNewState, fKeyMap->left_control_key))
529 if (_IsKeyPressed(fNewState, fKeyMap->right_control_key))
531 if (_IsKeyPressed(fNewState, fKeyMap->caps_key))
533 if (_IsKeyPressed(fNewState, fKeyMap->scroll_key))
535 if (_IsKeyPressed(fNewStat
[all...]
H A DVirtioInputDevice.h98 static bool _IsKeyPressed(const KeyboardState& state,
/haiku/src/preferences/keymap/
H A DKeyboardLayoutView.h87 bool _IsKeyPressed(uint32 code);
H A DKeyboardLayoutView.cpp516 _IsKeyPressed(key->code));
1064 KeyboardLayoutView::_IsKeyPressed(uint32 code) function in class:KeyboardLayoutView

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