Searched refs:TEAM_STATE_DEATH (Results 1 - 3 of 3) sorted by relevance

/haiku/headers/private/kernel/
H A Dthread_types.h44 TEAM_STATE_DEATH // only the Team object still exists, threads are enumerator in enum:team_state
/haiku/src/system/kernel/debug/
H A Dsystem_profiler.cpp880 if (!fTeamNotificationsEnabled && team->state >= TEAM_STATE_DEATH)
/haiku/src/system/kernel/
H A Dteam.cpp3136 team->state = TEAM_STATE_DEATH;

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