Searched refs:Screen (Results 1 - 25 of 202) sorted by relevance
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/haiku/src/servers/app/decorator/ |
H A D | MagneticBorder.h | 13 #include <Screen.h> 16 class Screen; 26 bool AlterDeltaForSnap(const Screen* screen,
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H A D | MagneticBorder.cpp | 16 #include "Screen.h" 35 return AlterDeltaForSnap(window->Screen(), frame, delta, now); 40 MagneticBorder::AlterDeltaForSnap(const Screen* screen, BRect& frame,
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/haiku/src/system/boot/platform/amiga_m68k/ |
H A D | console.h | 18 extern struct Screen *gScreen;
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/haiku/src/system/boot/platform/riscv/ |
H A D | console.h | 18 extern struct Screen* gScreen;
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/haiku/src/servers/app/ |
H A D | ScreenManager.h | 22 class Screen; 25 typedef BObjectList<Screen> ScreenList; 31 virtual void ScreenRemoved(Screen* screen) = 0; 32 virtual void ScreenAdded(Screen* screen) = 0; 33 virtual void ScreenChanged(Screen* screen) = 0; 35 virtual bool ReleaseScreen(Screen* screen) = 0; 44 Screen* ScreenAt(int32 index) const; 52 void ScreenChanged(Screen* screen); 58 ObjectDeleter<Screen> screen;
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H A D | VirtualScreen.h | 33 // available for the Screen class 41 status_t AddScreen(Screen* screen, 43 status_t RemoveScreen(Screen* screen); 52 Screen* ScreenAt(int32 index) const; 53 Screen* ScreenByID(int32 id) const; 58 status_t _GetMode(Screen* screen, 64 Screen* screen;
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H A D | Screen.cpp | 12 #include "Screen.h" 29 // Taken from Screen preferences 42 Screen::Screen(::HWInterface *interface, int32 id) function in class:Screen 51 Screen::Screen() function in class:Screen 58 Screen::~Screen() 68 Screen::Initialize() 82 Screen [all...] |
H A D | Screen.h | 23 class Screen { class 25 Screen(::HWInterface *interface, int32 id); 26 Screen(); 27 virtual ~Screen();
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H A D | ScreenManager.cpp | 14 #include "Screen.h" 42 Screen* screen); 48 Screen* fScreen; 53 Screen* screen) 96 Screen* 170 Screen* screen = list.ItemAt(j); 180 ScreenManager::ScreenChanged(Screen* screen) 219 ObjectDeleter<Screen> screen( 220 new(nothrow) Screen(interface, fScreenList.CountItems()));
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H A D | VirtualScreen.cpp | 58 typedef std::map<Screen*, display_mode> ScreenModeMap; 67 Screen* screen = fScreenList.ItemAt(i)->screen; 91 Screen* screen = list.ItemAt(i); 113 VirtualScreen::AddScreen(Screen* screen, ScreenConfigurations& configurations) 164 VirtualScreen::RemoveScreen(Screen* screen) 177 Screen* screen = fScreenList.ItemAt(i)->screen; 202 Screen* 213 Screen* 246 VirtualScreen::_GetMode(Screen* screen, ScreenConfigurations& configurations,
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H A D | Desktop.h | 39 #include "Screen.h" 122 // Screen and drawing related methods 152 virtual void ScreenRemoved(Screen* screen) {} 153 virtual void ScreenAdded(Screen* screen) {} 154 virtual void ScreenChanged(Screen* screen); 155 virtual bool ReleaseScreen(Screen* screen) { return false; } 313 Screen* _DetermineScreenFor(BRect frame); 325 void _ScreenChanged(Screen* screen);
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H A D | Window.h | 77 class Screen; 111 void SetScreen(const ::Screen* screen); 112 const ::Screen* Screen() const; 341 const ::Screen* fScreen;
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/haiku/src/apps/gradients/ |
H A D | GradientsWindow.h | 15 #include <Screen.h>
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/haiku/src/bin/ |
H A D | dpms.cpp | 10 #include <Screen.h>
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/haiku/src/libs/glut/ |
H A D | glutGameMode.h | 12 #include <Screen.h>
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/haiku/src/tests/kits/interface/ |
H A D | ScreenTest.cpp | 2 #include <Screen.h> 27 printf("Screen frame: "); 48 printf("Screen frame: ");
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/haiku/src/apps/diskusage/ |
H A D | MainWindow.cpp | 16 #include <Screen.h>
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/haiku/src/preferences/screen/ |
H A D | ScreenMode.h | 12 #include <Screen.h>
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/haiku/src/apps/bootmanager/ |
H A D | BootManagerWindow.cpp | 17 #include <Screen.h>
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/haiku/headers/os/ |
H A D | InterfaceKit.h | 50 #include <Screen.h>
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/haiku/src/apps/clock/ |
H A D | cl_wind.cpp | 12 #include <Screen.h>
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/haiku/src/apps/cortex/InfoView/ |
H A D | InfoWindow.cpp | 37 #include <Screen.h>
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/haiku/src/apps/soundrecorder/ |
H A D | DrawingTidbits.cpp | 11 #include <Screen.h>
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/haiku/src/bin/desklink/ |
H A D | VolumeWindow.cpp | 17 #include <Screen.h>
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/haiku/src/apps/packageinstaller/ |
H A D | PackageImageViewer.cpp | 16 #include <Screen.h>
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Completed in 106 milliseconds
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