Searched refs:Screen (Results 1 - 25 of 202) sorted by relevance

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/haiku/src/servers/app/decorator/
H A DMagneticBorder.h13 #include <Screen.h>
16 class Screen;
26 bool AlterDeltaForSnap(const Screen* screen,
H A DMagneticBorder.cpp16 #include "Screen.h"
35 return AlterDeltaForSnap(window->Screen(), frame, delta, now);
40 MagneticBorder::AlterDeltaForSnap(const Screen* screen, BRect& frame,
/haiku/src/system/boot/platform/amiga_m68k/
H A Dconsole.h18 extern struct Screen *gScreen;
/haiku/src/system/boot/platform/riscv/
H A Dconsole.h18 extern struct Screen* gScreen;
/haiku/src/servers/app/
H A DScreenManager.h22 class Screen;
25 typedef BObjectList<Screen> ScreenList;
31 virtual void ScreenRemoved(Screen* screen) = 0;
32 virtual void ScreenAdded(Screen* screen) = 0;
33 virtual void ScreenChanged(Screen* screen) = 0;
35 virtual bool ReleaseScreen(Screen* screen) = 0;
44 Screen* ScreenAt(int32 index) const;
52 void ScreenChanged(Screen* screen);
58 ObjectDeleter<Screen> screen;
H A DVirtualScreen.h33 // available for the Screen class
41 status_t AddScreen(Screen* screen,
43 status_t RemoveScreen(Screen* screen);
52 Screen* ScreenAt(int32 index) const;
53 Screen* ScreenByID(int32 id) const;
58 status_t _GetMode(Screen* screen,
64 Screen* screen;
H A DScreen.cpp12 #include "Screen.h"
29 // Taken from Screen preferences
42 Screen::Screen(::HWInterface *interface, int32 id) function in class:Screen
51 Screen::Screen() function in class:Screen
58 Screen::~Screen()
68 Screen::Initialize()
82 Screen
[all...]
H A DScreen.h23 class Screen { class
25 Screen(::HWInterface *interface, int32 id);
26 Screen();
27 virtual ~Screen();
H A DScreenManager.cpp14 #include "Screen.h"
42 Screen* screen);
48 Screen* fScreen;
53 Screen* screen)
96 Screen*
170 Screen* screen = list.ItemAt(j);
180 ScreenManager::ScreenChanged(Screen* screen)
219 ObjectDeleter<Screen> screen(
220 new(nothrow) Screen(interface, fScreenList.CountItems()));
H A DVirtualScreen.cpp58 typedef std::map<Screen*, display_mode> ScreenModeMap;
67 Screen* screen = fScreenList.ItemAt(i)->screen;
91 Screen* screen = list.ItemAt(i);
113 VirtualScreen::AddScreen(Screen* screen, ScreenConfigurations& configurations)
164 VirtualScreen::RemoveScreen(Screen* screen)
177 Screen* screen = fScreenList.ItemAt(i)->screen;
202 Screen*
213 Screen*
246 VirtualScreen::_GetMode(Screen* screen, ScreenConfigurations& configurations,
H A DDesktop.h39 #include "Screen.h"
122 // Screen and drawing related methods
152 virtual void ScreenRemoved(Screen* screen) {}
153 virtual void ScreenAdded(Screen* screen) {}
154 virtual void ScreenChanged(Screen* screen);
155 virtual bool ReleaseScreen(Screen* screen) { return false; }
313 Screen* _DetermineScreenFor(BRect frame);
325 void _ScreenChanged(Screen* screen);
H A DWindow.h77 class Screen;
111 void SetScreen(const ::Screen* screen);
112 const ::Screen* Screen() const;
341 const ::Screen* fScreen;
/haiku/src/apps/gradients/
H A DGradientsWindow.h15 #include <Screen.h>
/haiku/src/bin/
H A Ddpms.cpp10 #include <Screen.h>
/haiku/src/libs/glut/
H A DglutGameMode.h12 #include <Screen.h>
/haiku/src/tests/kits/interface/
H A DScreenTest.cpp2 #include <Screen.h>
27 printf("Screen frame: ");
48 printf("Screen frame: ");
/haiku/src/apps/diskusage/
H A DMainWindow.cpp16 #include <Screen.h>
/haiku/src/preferences/screen/
H A DScreenMode.h12 #include <Screen.h>
/haiku/src/apps/bootmanager/
H A DBootManagerWindow.cpp17 #include <Screen.h>
/haiku/headers/os/
H A DInterfaceKit.h50 #include <Screen.h>
/haiku/src/apps/clock/
H A Dcl_wind.cpp12 #include <Screen.h>
/haiku/src/apps/cortex/InfoView/
H A DInfoWindow.cpp37 #include <Screen.h>
/haiku/src/apps/soundrecorder/
H A DDrawingTidbits.cpp11 #include <Screen.h>
/haiku/src/bin/desklink/
H A DVolumeWindow.cpp17 #include <Screen.h>
/haiku/src/apps/packageinstaller/
H A DPackageImageViewer.cpp16 #include <Screen.h>

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