/haiku/src/apps/debuganalyzer/gui/chart/ |
H A D | ChartAxis.h | 25 virtual void Render(BView* view, BRect updateRect) = 0;
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H A D | ChartRenderer.h | 37 virtual void Render(BView* view, BRect updateRect) = 0;
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H A D | LegendChartAxis.h | 29 virtual void Render(BView* view, BRect updateRect);
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H A D | LineChartRenderer.h | 37 virtual void Render(BView* view, BRect updateRect);
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H A D | Chart.cpp | 50 Chart::AxisInfo::Render(BView* view, const BRect& updateRect) function in class:Chart::AxisInfo 53 axis->Render(view, updateRect); 387 fLeftAxis.Render(this, updateRect); 388 fTopAxis.Render(this, updateRect); 389 fRightAxis.Render(this, updateRect); 390 fBottomAxis.Render(this, updateRect); 403 fRenderer->Render(this, updateRect);
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H A D | Chart.h | 85 void Render(BView* view, const BRect& updateRect);
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H A D | LineChartRenderer.cpp | 160 LineChartRenderer::Render(BView* view, BRect updateRect) function in class:LineChartRenderer
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H A D | LegendChartAxis.cpp | 241 LegendChartAxis::Render(BView* view, BRect updateRect) function in class:LegendChartAxis
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/haiku/src/apps/haiku3d/ |
H A D | MeshInstance.h | 26 void Render();
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H A D | MeshInstance.cpp | 65 MeshInstance::Render() function in class:MeshInstance
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H A D | RenderView.cpp | 252 (*it)->Render();
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/haiku/src/libs/icon/ |
H A D | IconRenderer.h | 59 void Render(bool showReferences); 60 void Render(const BRect& area, bool showReferences); 62 void Render(); 63 void Render(const BRect& area);
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H A D | IconRenderer.cpp | 447 IconRenderer::Render(bool showReferences) function in class:IconRenderer 449 IconRenderer::Render() 462 IconRenderer::Render(const BRect& area, bool showReferences) function in class:IconRenderer 464 IconRenderer::Render(const BRect& area)
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H A D | IconUtils.cpp | 480 renderer.Render();
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/haiku/src/apps/pulse/ |
H A D | ProgressBar.h | 39 void Render(bool all = false);
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H A D | ProgressBar.cpp | 63 Render(true); 91 Render(false); 98 ProgressBar::Render(bool all) function in class:ProgressBar 175 Render(true);
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/haiku/src/tests/kits/opengl/direct_mode/ |
H A D | GLDirectMode.cpp | 23 void Render(void); 95 theView->Render(); 152 Render(); 230 void SampleGLView::Render(void) function in class:SampleGLView 242 Render();
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/haiku/src/apps/mandelbrot/ |
H A D | FractalEngine.h | 76 void Render(double locationX, double locationY, double size);
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H A D | FractalEngine.cpp | 140 Render(msg->GetDouble("locationX", 0), msg->GetDouble("locationY", 0), 206 TRACE("Render stopped.\n"); 210 void FractalEngine::Render(double locationX, double locationY, double size) function in class:FractalEngine 213 debugger("Error: Render shouldn't be called while fRenderStopping = true\n"); 215 debugger("Error: Render already running\n"); 218 // This means that future Render calls will need to call stop render
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/haiku/src/apps/icon-o-matic/import_export/bitmap/ |
H A D | BitmapExporter.cpp | 58 renderer.Render(false);
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/haiku/src/preferences/input/ |
H A D | InputDeviceView.cpp | 64 void Render(BView* onto, BRect frame, bool complete = false) function in struct:DeviceListItemView::Renderer 143 renderer.Render(owner, frame, complete);
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/haiku/src/apps/icon-o-matic/gui/ |
H A D | IconView.cpp | 60 fRenderer->Render(fDirtyIconArea, false);
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/haiku/src/preferences/media/ |
H A D | MediaListItem.cpp | 75 void Render(BView* onto, BRect frame, bool complete = false) function in struct:MediaListItem::Renderer 182 renderer.Render(owner, frame, complete);
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/haiku/src/apps/icon-o-matic/ |
H A D | CanvasView.cpp | 438 fRenderer->Render(fDirtyIconArea, true);
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/haiku/src/apps/debuganalyzer/gui/main_window/ |
H A D | SchedulingPage.cpp | 253 fAxis.Render(view, updateRect);
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