Searched refs:B_URGENT_PRIORITY (Results 1 - 9 of 9) sorted by relevance
/haiku/src/servers/midi/ |
H A D | PortDrivers.cpp | 54 _ReaderThread, tmp.String(), B_URGENT_PRIORITY, this);
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/haiku/src/kits/media/ |
H A D | MediaEventLooper.cpp | 58 fCurrentPriority(B_URGENT_PRIORITY), 59 fSetPriority(B_URGENT_PRIORITY),
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H A D | SoundPlayNode.cpp | 119 SetPriority(B_URGENT_PRIORITY);
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/haiku/src/kits/midi/ |
H A D | Midi.cpp | 163 _run_thread, "MidiRunThread", B_URGENT_PRIORITY, this);
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/haiku/headers/os/kernel/ |
H A D | OS.h | 330 #define B_URGENT_PRIORITY 110 macro
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/haiku/src/system/kernel/slab/ |
H A D | Slab.cpp | 1409 "object cache resizer", B_URGENT_PRIORITY, NULL);
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/haiku/headers/private/fs_shell/ |
H A D | fssh_api_wrapper.h | 1178 #define B_URGENT_PRIORITY FSSH_B_URGENT_PRIORITY macro
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/haiku/src/add-ons/kernel/busses/usb/ |
H A D | xhci.cpp | 521 B_URGENT_PRIORITY, (void *)this); 526 B_URGENT_PRIORITY - 1, (void *)this);
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/haiku/src/system/kernel/ |
H A D | heap.cpp | 2168 B_URGENT_PRIORITY, NULL);
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