Searched refs:B_PREFERRED_TOKEN (Results 1 - 16 of 16) sorted by relevance

/haiku/headers/build/private/app/
H A DMessengerPrivate.h25 { return fMessenger->fHandlerToken == B_PREFERRED_TOKEN; }
H A DMessagePrivate.h131 return fMessage->fHeader->target == B_PREFERRED_TOKEN;
/haiku/headers/private/app/
H A DMessengerPrivate.h25 { return fMessenger->fHandlerToken == B_PREFERRED_TOKEN; }
H A DTokenSpace.h21 #define B_PREFERRED_TOKEN -2 /* A little bird told me about this one */ macro
H A DMessagePrivate.h131 return fMessage->fHeader->target == B_PREFERRED_TOKEN;
/haiku/src/servers/registrar/
H A DAppInfoListMessagingTargetSet.cpp42 token = B_PREFERRED_TOKEN;
H A DMessageDeliverer.cpp108 ? B_PREFERRED_TOKEN : messengerPrivate.Token());
H A DShutdownProcess.cpp1572 SingleMessagingTargetSet target(port, B_PREFERRED_TOKEN);
/haiku/src/system/libroot/os/
H A Dlaunch.cpp39 B_PREFERRED_TOKEN, &reply);
/haiku/src/kits/app/
H A DMessenger.cpp102 || fHandlerToken == B_PREFERRED_TOKEN)) {
289 To target the preferred handler, use \c B_PREFERRED_TOKEN as token.
365 fHandlerToken = B_PREFERRED_TOKEN;
412 : B_PREFERRED_TOKEN;
H A DLaunchRoster.cpp367 B_PREFERRED_TOKEN);
H A DMessageAdapter.cpp437 *pointer = (header->reply_target == B_PREFERRED_TOKEN ? 1 : 0);
579 header->reply_target = B_PREFERRED_TOKEN;
H A DRoster.cpp2625 B_PREFERRED_TOKEN);
2698 B_PREFERRED_TOKEN);
2708 B_PREFERRED_TOKEN);
H A DMessage.cpp2354 B_PREFERRED_TOKEN);
/haiku/src/servers/launch/
H A DJob.cpp34 fToken((uint32)B_PREFERRED_TOKEN),
54 fToken((uint32)B_PREFERRED_TOKEN),
/haiku/src/servers/app/
H A DServerWindow.cpp188 looperPort, B_PREFERRED_TOKEN);

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