Searched refs:wldam (Results 1 - 2 of 2) sorted by relevance

/openbsd-current/games/hack/
H A Ddef.objclass.h90 #define wldam oc_oc1 /* for weapons and PICK_AXE */ macro
H A Dhack.fight.c221 tmp = rnd(objects[obj->otyp].wldam);

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