Searched refs:wldam (Results 1 - 2 of 2) sorted by relevance
/openbsd-current/games/hack/ | ||
H A D | def.objclass.h | 90 #define wldam oc_oc1 /* for weapons and PICK_AXE */ macro |
H A D | hack.fight.c | 221 tmp = rnd(objects[obj->otyp].wldam); |
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