1/*	$OpenBSD: hack.fight.c,v 1.10 2016/01/09 18:33:15 mestre Exp $	*/
2
3/*
4 * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5 * Amsterdam
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * - Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * - Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * - Neither the name of the Stichting Centrum voor Wiskunde en
20 * Informatica, nor the names of its contributors may be used to endorse or
21 * promote products derived from this software without specific prior
22 * written permission.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28 * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 */
36
37/*
38 * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39 * All rights reserved.
40 *
41 * Redistribution and use in source and binary forms, with or without
42 * modification, are permitted provided that the following conditions
43 * are met:
44 * 1. Redistributions of source code must retain the above copyright
45 *    notice, this list of conditions and the following disclaimer.
46 * 2. Redistributions in binary form must reproduce the above copyright
47 *    notice, this list of conditions and the following disclaimer in the
48 *    documentation and/or other materials provided with the distribution.
49 * 3. The name of the author may not be used to endorse or promote products
50 *    derived from this software without specific prior written permission.
51 *
52 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
55 * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62 */
63
64#include <stdio.h>
65
66#include "hack.h"
67
68extern struct permonst li_dog, dog, la_dog;
69
70static boolean far_noise;
71static long noisetime;
72
73static void monstone(struct monst *);
74
75/* hitmm returns 0 (miss), 1 (hit), or 2 (kill) */
76int
77hitmm(struct monst * magr, struct monst * mdef)
78{
79	struct permonst *pa = magr->data, *pd = mdef->data;
80	int hit;
81	schar tmp;
82	boolean vis;
83
84	if(strchr("Eauy", pa->mlet)) return(0);
85	if(magr->mfroz) return(0);		/* riv05!a3 */
86	tmp = pd->ac + pa->mlevel;
87	if(mdef->mconf || mdef->mfroz || mdef->msleep){
88		tmp += 4;
89		if(mdef->msleep) mdef->msleep = 0;
90	}
91	hit = (tmp > rnd(20));
92	if(hit) mdef->msleep = 0;
93	vis = (cansee(magr->mx,magr->my) && cansee(mdef->mx,mdef->my));
94	if(vis){
95		char buf[BUFSZ];
96		if(mdef->mimic) seemimic(mdef);
97		if(magr->mimic) seemimic(magr);
98		(void) snprintf(buf,sizeof buf,"%s %s", Monnam(magr),
99			hit ? "hits" : "misses");
100		pline("%s %s.", buf, monnam(mdef));
101	} else {
102		boolean far = (dist(magr->mx, magr->my) > 15);
103		if(far != far_noise || moves-noisetime > 10) {
104			far_noise = far;
105			noisetime = moves;
106			pline("You hear some noises%s.",
107				far ? " in the distance" : "");
108		}
109	}
110	if(hit){
111		if(magr->data->mlet == 'c' && !magr->cham) {
112			magr->mhpmax += 3;
113			if(vis) pline("%s is turned to stone!", Monnam(mdef));
114			else if(mdef->mtame)
115     pline("You have a peculiarly sad feeling for a moment, then it passes.");
116			monstone(mdef);
117			hit = 2;
118		} else
119		if((mdef->mhp -= d(pa->damn,pa->damd)) < 1) {
120			magr->mhpmax += 1 + rn2(pd->mlevel+1);
121			if(magr->mtame && magr->mhpmax > 8*pa->mlevel){
122				if(pa == &li_dog) magr->data = pa = &dog;
123				else if(pa == &dog) magr->data = pa = &la_dog;
124			}
125			if(vis) pline("%s is killed!", Monnam(mdef));
126			else if(mdef->mtame)
127		pline("You have a sad feeling for a moment, then it passes.");
128			mondied(mdef);
129			hit = 2;
130		}
131	}
132	return(hit);
133}
134
135/* drop (perhaps) a cadaver and remove monster */
136void
137mondied(struct monst *mdef)
138{
139	struct permonst *pd = mdef->data;
140
141	if(letter(pd->mlet) && rn2(3)){
142		(void) mkobj_at(pd->mlet,mdef->mx,mdef->my);
143		if(cansee(mdef->mx,mdef->my)){
144			unpmon(mdef);
145			atl(mdef->mx,mdef->my,fobj->olet);
146		}
147		stackobj(fobj);
148	}
149	mondead(mdef);
150}
151
152/* drop a rock and remove monster */
153static void
154monstone(struct monst *mdef)
155{
156	extern char mlarge[];
157	if(strchr(mlarge, mdef->data->mlet))
158		mksobj_at(ENORMOUS_ROCK, mdef->mx, mdef->my);
159	else
160		mksobj_at(ROCK, mdef->mx, mdef->my);
161	if(cansee(mdef->mx, mdef->my)){
162		unpmon(mdef);
163		atl(mdef->mx,mdef->my,fobj->olet);
164	}
165	mondead(mdef);
166}
167
168int
169fightm(struct monst *mtmp)
170{
171	struct monst *mon;
172
173	for(mon = fmon; mon; mon = mon->nmon) if(mon != mtmp) {
174		if(DIST(mon->mx,mon->my,mtmp->mx,mtmp->my) < 3)
175		    if(rn2(4))
176			return(hitmm(mtmp,mon));
177	}
178	return(-1);
179}
180
181/* u is hit by sth, but not a monster */
182int
183thitu(int tlev, int dam, char *name)
184{
185	char buf[BUFSZ];
186
187	setan(name,buf,sizeof buf);
188	if(u.uac + tlev <= rnd(20)) {
189		if(Blind) pline("It misses.");
190		else pline("You are almost hit by %s!", buf);
191		return(0);
192	} else {
193		if(Blind) pline("You are hit!");
194		else pline("You are hit by %s!", buf);
195		losehp(dam,name);
196		return(1);
197	}
198}
199
200char mlarge[] = "bCDdegIlmnoPSsTUwY',&";
201
202/* return TRUE if mon still alive */
203boolean
204hmon(struct monst *mon, struct obj *obj, int thrown)
205{
206	int tmp;
207	boolean hittxt = FALSE;
208
209	if(!obj){
210		tmp = rnd(2);	/* attack with bare hands */
211		if(mon->data->mlet == 'c' && !uarmg){
212			pline("You hit the cockatrice with your bare hands.");
213			pline("You turn to stone ...");
214			done_in_by(mon);
215		}
216	} else if(obj->olet == WEAPON_SYM || obj->otyp == PICK_AXE) {
217	    if(obj == uwep && (obj->otyp > SPEAR || obj->otyp < BOOMERANG))
218		tmp = rnd(2);
219	    else {
220		if(strchr(mlarge, mon->data->mlet)) {
221			tmp = rnd(objects[obj->otyp].wldam);
222			if(obj->otyp == TWO_HANDED_SWORD) tmp += d(2,6);
223			else if(obj->otyp == FLAIL) tmp += rnd(4);
224		} else {
225			tmp = rnd(objects[obj->otyp].wsdam);
226		}
227		tmp += obj->spe;
228		if(!thrown && obj == uwep && obj->otyp == BOOMERANG
229		 && !rn2(3)){
230		  pline("As you hit %s, the boomerang breaks into splinters.",
231				monnam(mon));
232			freeinv(obj);
233			setworn((struct obj *) 0, obj->owornmask);
234			obfree(obj, (struct obj *) 0);
235			tmp++;
236		}
237	    }
238	    if(mon->data->mlet == 'O' && obj->otyp == TWO_HANDED_SWORD &&
239		!strcmp(ONAME(obj), "Orcrist"))
240		tmp += rnd(10);
241	} else	switch(obj->otyp) {
242		case HEAVY_IRON_BALL:
243			tmp = rnd(25); break;
244		case EXPENSIVE_CAMERA:
245	pline("You succeed in destroying your camera. Congratulations!");
246			freeinv(obj);
247			if(obj->owornmask)
248				setworn((struct obj *) 0, obj->owornmask);
249			obfree(obj, (struct obj *) 0);
250			return(TRUE);
251		case DEAD_COCKATRICE:
252			pline("You hit %s with the cockatrice corpse.",
253				monnam(mon));
254			if(mon->data->mlet == 'c') {
255				tmp = 1;
256				hittxt = TRUE;
257				break;
258			}
259			pline("%s is turned to stone!", Monnam(mon));
260			killed(mon);
261			return(FALSE);
262		case CLOVE_OF_GARLIC:		/* no effect against demons */
263			if(strchr(UNDEAD, mon->data->mlet))
264				mon->mflee = 1;
265			tmp = 1;
266			break;
267		default:
268			/* non-weapons can damage because of their weight */
269			/* (but not too much) */
270			tmp = obj->owt/10;
271			if(tmp < 1) tmp = 1;
272			else tmp = rnd(tmp);
273			if(tmp > 6) tmp = 6;
274		}
275
276	/****** NOTE: perhaps obj is undefined!! (if !thrown && BOOMERANG) */
277
278	tmp += u.udaminc + dbon();
279	if(u.uswallow) {
280		if((tmp -= u.uswldtim) <= 0) {
281			pline("Your arms are no longer able to hit.");
282			return(TRUE);
283		}
284	}
285	if(tmp < 1) tmp = 1;
286	mon->mhp -= tmp;
287	if(mon->mhp < 1) {
288		killed(mon);
289		return(FALSE);
290	}
291	if(mon->mtame && (!mon->mflee || mon->mfleetim)) {
292		mon->mflee = 1;			/* Rick Richardson */
293		mon->mfleetim += 10*rnd(tmp);
294	}
295
296	if(!hittxt) {
297		if(thrown)
298			/* this assumes that we cannot throw plural things */
299			hit( xname(obj)  /* or: objects[obj->otyp].oc_name */,
300				mon, exclam(tmp) );
301		else if(Blind)
302			pline("You hit it.");
303		else
304			pline("You hit %s%s", monnam(mon), exclam(tmp));
305	}
306
307	if(u.umconf && !thrown) {
308		if(!Blind) {
309			pline("Your hands stop glowing blue.");
310			if(!mon->mfroz && !mon->msleep)
311				pline("%s appears confused.",Monnam(mon));
312		}
313		mon->mconf = 1;
314		u.umconf = 0;
315	}
316	return(TRUE);	/* mon still alive */
317}
318
319/* try to attack; return FALSE if monster evaded */
320/* u.dx and u.dy must be set */
321boolean
322attack(struct monst *mtmp)
323{
324	schar tmp;
325	boolean malive = TRUE;
326	struct permonst *mdat;
327	mdat = mtmp->data;
328
329	u_wipe_engr(3);   /* andrew@orca: prevent unlimited pick-axe attacks */
330
331	if(mdat->mlet == 'L' && !mtmp->mfroz && !mtmp->msleep &&
332	   !mtmp->mconf && mtmp->mcansee && !rn2(7) &&
333	   (m_move(mtmp, 0) == 2 /* he died */ || /* he moved: */
334		mtmp->mx != u.ux+u.dx || mtmp->my != u.uy+u.dy))
335		return(FALSE);
336
337	if(mtmp->mimic){
338		if(!u.ustuck && !mtmp->mflee) u.ustuck = mtmp;
339		switch(levl[u.ux+u.dx][u.uy+u.dy].scrsym){
340		case '+':
341			pline("The door actually was a Mimic.");
342			break;
343		case '$':
344			pline("The chest was a Mimic!");
345			break;
346		default:
347			pline("Wait! That's a Mimic!");
348		}
349		wakeup(mtmp);	/* clears mtmp->mimic */
350		return(TRUE);
351	}
352
353	wakeup(mtmp);
354
355	if(mtmp->mhide && mtmp->mundetected){
356		struct obj *obj;
357
358		mtmp->mundetected = 0;
359		if((obj = o_at(mtmp->mx,mtmp->my)) && !Blind)
360			pline("Wait! There's a %s hiding under %s!",
361				mdat->mname, doname(obj));
362		return(TRUE);
363	}
364
365	tmp = u.uluck + u.ulevel + mdat->ac + abon();
366	if(uwep) {
367		if(uwep->olet == WEAPON_SYM || uwep->otyp == PICK_AXE)
368			tmp += uwep->spe;
369		if(uwep->otyp == TWO_HANDED_SWORD) tmp -= 1;
370		else if(uwep->otyp == DAGGER) tmp += 2;
371		else if(uwep->otyp == CRYSKNIFE) tmp += 3;
372		else if(uwep->otyp == SPEAR &&
373			strchr("XDne", mdat->mlet)) tmp += 2;
374	}
375	if(mtmp->msleep) {
376		mtmp->msleep = 0;
377		tmp += 2;
378	}
379	if(mtmp->mfroz) {
380		tmp += 4;
381		if(!rn2(10)) mtmp->mfroz = 0;
382	}
383	if(mtmp->mflee) tmp += 2;
384	if(u.utrap) tmp -= 3;
385
386	/* with a lot of luggage, your agility diminishes */
387	tmp -= (inv_weight() + 40)/20;
388
389	if(tmp <= rnd(20) && !u.uswallow){
390		if(Blind) pline("You miss it.");
391		else pline("You miss %s.",monnam(mtmp));
392	} else {
393		/* we hit the monster; be careful: it might die! */
394
395		if((malive = hmon(mtmp,uwep,0)) == TRUE) {
396		/* monster still alive */
397			if(!rn2(25) && mtmp->mhp < mtmp->mhpmax/2) {
398				mtmp->mflee = 1;
399				if(!rn2(3)) mtmp->mfleetim = rnd(100);
400				if(u.ustuck == mtmp && !u.uswallow)
401					u.ustuck = 0;
402			}
403#ifndef NOWORM
404			if(mtmp->wormno)
405				cutworm(mtmp, u.ux+u.dx, u.uy+u.dy,
406					uwep ? uwep->otyp : 0);
407#endif /* NOWORM */
408		}
409		if(mdat->mlet == 'a') {
410			if(rn2(2)) {
411				pline("You are splashed by the blob's acid!");
412				losehp_m(rnd(6), mtmp);
413				if(!rn2(30)) corrode_armor();
414			}
415			if(!rn2(6)) corrode_weapon();
416		}
417	}
418	if(malive && mdat->mlet == 'E' && canseemon(mtmp)
419	   && !mtmp->mcan && rn2(3)) {
420	    if(mtmp->mcansee) {
421	      pline("You are frozen by the floating eye's gaze!");
422	      nomul((u.ulevel > 6 || rn2(4)) ? rn1(20,-21) : -200);
423	    } else {
424	      pline("The blinded floating eye cannot defend itself.");
425	      if(!rn2(500)) if((int)u.uluck > LUCKMIN) u.uluck--;
426	    }
427	}
428	return(TRUE);
429}
430