Searched refs:W_ARMH (Results 1 - 4 of 4) sorted by relevance

/openbsd-current/games/hack/
H A Ddef.obj.h91 #define W_ARMH 04L macro
94 #define W_ARMOR (W_ARM | W_ARM2 | W_ARMH | W_ARMS | W_ARMG)
H A Dhack.worn.c72 { W_ARMH, &uarmh },
H A Dhack.do_wear.c200 mask = W_ARMH;
H A Dhack.u_init.c353 if(!uarmh) setworn(obj, W_ARMH);

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