Searched refs:SCROLL_SYM (Results 1 - 9 of 9) sorted by relevance

/openbsd-current/games/hack/
H A Ddef.objclass.h109 #define SCROLL_SYM '?' macro
H A Dhack.shknam.c177 { SCROLL_SYM, shkbooks },
H A Ddef.objects.h240 SCROLL_SYM, prob, 0, 3, 0, 0, 0 }
344 BALL_SYM, CHAIN_SYM, ROCK_SYM, ARMOR_SYM, POTION_SYM, SCROLL_SYM,
H A Dhack.mkobj.c144 case SCROLL_SYM:
H A Dhack.objnam.c115 case SCROLL_SYM:
241 case SCROLL_SYM:
427 char wrpsym[] = { WAND_SYM, RING_SYM, POTION_SYM, SCROLL_SYM, GEM_SYM };
H A Dhack.trap.c532 if(obj->olet == SCROLL_SYM && rn2(12) > u.uluck)
H A Dhack.u_init.c150 { UNDEF_TYP, UNDEF_SPE, SCROLL_SYM, 3, 0 },
H A Dhack.shk.c172 RING_SYM, WAND_SYM, WEAPON_SYM, FOOD_SYM, SCROLL_SYM,
856 case SCROLL_SYM:
H A Dhack.zap.c705 if(obj->olet == SCROLL_SYM) {

Completed in 102 milliseconds