Searched refs:vase (Results 1 - 4 of 4) sorted by relevance
/netbsd-current/games/adventure/ |
H A D | subr.c | 683 if (obj != vase || loc == plac[pillow]) { /* 9027 */ 687 prop[vase] = 2; /* 9028 */ 689 prop[vase] = 0; 690 pspeak(vase, prop[vase] + 1); 691 if (prop[vase] != 0) 692 fixed[vase] = -1; 969 if (obj == vase) { 973 if (liqloc(loc) == 0 || !toting(vase)) 976 prop[vase] [all...] |
H A D | main.c | 695 if (obj == vase && prop[vase] == 0) { 697 if (toting(vase)) 698 drop(vase, loc); 699 prop[vase] = 2; 700 fixed[vase] = -1;
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H A D | hdr.h | 141 vend, batter, nugget, coins, chest, eggs, trident, vase,
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H A D | init.c | 113 vend, batter, nugget, coins, chest, eggs, trident, vase, variable 226 vase = vocab(DECR('v', 'a', 's', 'e', '\0'), 1, 0);
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