Searched refs:p_experience (Results 1 - 6 of 6) sorted by relevance

/netbsd-current/games/phantasia/
H A Dphantstruct.h13 double p_experience; /* experience */ member in struct:player
H A Dinterplayer.c250 Player.p_experience += Other.p_experience;
264 Player.p_experience += 8000.0;
516 Player.p_experience =
H A Dfight.c145 Player.p_experience += Curmonster.m_experience;
300 Player.p_experience += floor(Curmonster.m_experience / 10.0);
384 inflict = MIN(Player.p_experience, inflict);
387 Player.p_experience -= inflict;
1006 Player.p_experience +=
1057 Player.p_experience += 2000.0 * Circle;
H A Dmain.c731 if (Other.p_experience > hiexp && Other.p_specialtype <= SC_KING && Other.p_status != S_NOTUSED)
735 hiexp = Other.p_experience;
741 if (Other.p_experience > nxtexp
746 nxtexp = Other.p_experience;
857 Player.p_experience += 4000.0;
961 Player.p_experience = ROLL(600.0, 200.0);
H A Dgamesupport.c92 printw("C:Experience %.0f\n", playerp->p_experience);
227 dptr = &playerp->p_experience;
H A Dmisc.c43 new = explevel(Player.p_experience);
441 mvprintw(10, 0, "Experience: %9.0f", Player.p_experience);
783 if (explevel(Player.p_experience) > Player.p_level)
872 playerp->p_experience =

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