Searched refs:p_age (Results 1 - 5 of 5) sorted by relevance

/netbsd-current/games/phantasia/
H A Dphantstruct.h43 long p_age; /* age of player */ member in struct:player
H A Dgamesupport.c122 mvprintw(7, 40, "U:Age %ld\n", playerp->p_age);
316 mvprintw(23, 0, "age = %ld; age = ", playerp->p_age);
319 playerp->p_age = (long) dtemp;
H A Dio.c101 ++Player.p_age; /* increase age */
H A Dmisc.c447 mvprintw(16, 0, "Age : %9ld", Player.p_age);
853 if (Player.p_age / N_AGE > Player.p_degenerated)
902 playerp->p_age = 0L;
H A Dinterplayer.c858 Player.p_age += N_AGE; /* age penalty */

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