Searched refs:mass (Results 1 - 11 of 11) sorted by relevance

/netbsd-current/sys/rump/dev/lib/libumass/
H A DMakefile7 COMMENT=USB mass storage driver
/netbsd-current/games/warp/
H A Dbang.c58 make_blast(int x, int y, int size, long mass) argument
62 bangm[nxtbang] = mass;
66 if (mass > 10000)
68 else if (mass > 100)
73 else if (mass >= 0) {
H A Dobject.h29 long mass; member in struct:object
H A Dobject.c54 obj->mass = mas;
H A Dmove.c412 curscore += curobj->mass;
419 curscore += curobj->mass*3/2;
427 curscore += curobj->mass;
429 curscore += curobj->mass*3;
439 curscore += curobj->mass/2;
441 curscore += curobj->mass*2;
464 make_blast(y,x,curobj->mass,1);
513 make_blast(y,x,curobj->mass,1);
520 if (biggie->mass > curobj->mass)
[all...]
H A Dweapon.c73 to->mass = 2000;
91 to->mass = 1000+super*20;
401 nuke->mass += 10000;
403 nuke->mass -= 10000;
642 (tractee->mass < obj->mass * 5 ||
673 if (tractee->mass * 5 > obj->mass)
H A Dplay.c100 realapollo->mass = 6000;
134 realapollo->mass = 6000;
H A Dthem.c218 possiblescore += curkl->mass;
H A Dus.c363 obj->mass = (massacre?3000:4000);
/netbsd-current/external/gpl3/gcc.old/dist/libphobos/src/std/
H A Drandom.d2257 auto mass = 0.0;
2262 mass += e;
2263 if (point < mass) return i;
/netbsd-current/external/gpl3/gcc/dist/libphobos/src/std/
H A Drandom.d3089 auto mass = 0.0;
3094 mass += e;
3095 if (point < mass) return i;

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