Searched refs:m_strength (Results 1 - 4 of 4) sorted by relevance

/netbsd-current/games/phantasia/
H A Dphantstruct.h71 double m_strength; /* strength */ member in struct:monster
H A Dsetup.c158 &Curmonster.m_strength, &Curmonster.m_brains,
H A Dfight.c256 Curmonster.m_strength = Curmonster.m_o_strength
383 inflict = ROLL(10.0, Curmonster.m_strength);
579 Curmonster.m_strength = Curmonster.m_o_strength;
598 inflict = drandom() * Curmonster.m_strength + 0.5;
697 Curmonster.m_o_strength = Curmonster.m_strength *= 2.0;
870 Curmonster.m_strength *= drandom() + 0.5;
881 Curmonster.m_strength = drandom() * (Player.p_maxenergy + Player.p_shield) / 1.4
906 Curmonster.m_strength *= (1.0 + Circle / 2.0);
925 Curmonster.m_o_strength = Curmonster.m_strength;
H A Dgamesupport.c459 Curmonster.m_name, Curmonster.m_strength, Curmonster.m_brains,

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