Searched refs:m_melee (Results 1 - 3 of 3) sorted by relevance

/netbsd-current/games/phantasia/
H A Dphantstruct.h82 double m_melee; /* melee damage */ member in struct:monster
H A Dsetup.c151 Curmonster.m_melee =
H A Dfight.c255 Curmonster.m_melee += inflict;
257 - Curmonster.m_melee / Curmonster.m_o_energy
580 Curmonster.m_melee = Curmonster.m_skirmish = 0.0;
928 Curmonster.m_melee = Curmonster.m_skirmish = 0.0;

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