Searched refs:m_flock (Results 1 - 4 of 4) sorted by relevance

/netbsd-current/games/phantasia/
H A Dphantstruct.h76 double m_flock; /* % chance of flocking */ member in struct:monster
H A Dsetup.c161 &Curmonster.m_type, &Curmonster.m_flock);
H A Dfight.c147 if (drandom() < Curmonster.m_flock / 100.0)
614 Curmonster.m_flock = 0.0;
888 Curmonster.m_flock = 0.0;
H A Dgamesupport.c461 Curmonster.m_treasuretype, Curmonster.m_type, Curmonster.m_flock);

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