Searched refs:m_energy (Results 1 - 4 of 4) sorted by relevance

/netbsd-current/games/phantasia/
H A Dphantstruct.h74 double m_energy; /* energy */ member in struct:monster
H A Dfight.c139 if (Curmonster.m_energy <= 0.0)
339 Curmonster.m_energy = 0.0;
396 Curmonster.m_energy = 0.0;
577 Curmonster.m_energy +=
578 floor((Curmonster.m_o_energy - Curmonster.m_energy) / 2.0);
611 Curmonster.m_energy = 0.0;
621 Curmonster.m_energy -= inflict;
622 if (Curmonster.m_energy > 0.0) {
687 inflict = Curmonster.m_energy * 1.01 + 1.0;
814 Curmonster.m_energy
[all...]
H A Dsetup.c159 &Curmonster.m_speed, &Curmonster.m_energy,
H A Dgamesupport.c460 Curmonster.m_speed, Curmonster.m_energy, Curmonster.m_experience,

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