Searched refs:curobj (Results 1 - 4 of 4) sorted by relevance

/netbsd-current/games/warp/
H A Dmove.c70 OBJECT *curobj; local
76 for (curobj = movers; curobj != &root; curobj = curobj->next) {
77 x = curobj->posx;
78 y = curobj->posy;
79 if (curobj == occupant[y][x]) {
82 else if (curobj->type != Torp && curobj
[all...]
H A Dobject.c59 unmake_object(OBJECT *curobj) argument
61 curobj->prev->next = curobj->next;
62 curobj->next->prev = curobj->prev;
63 if (curobj == movers) {
64 movers = curobj->next;
66 free_object(curobj);
70 free_object(OBJECT *curobj) argument
72 curobj
[all...]
H A Dplay.c36 OBJECT *curobj; local
155 if ((curobj = isatorp[i][y][x]) != NULL) {
156 to = occupant[(curobj->posy+curobj->vely+YSIZE00)%YSIZE]
157 [(curobj->posx+curobj->velx+XSIZE00)%XSIZE];
159 unmake_object(curobj);
H A Dinit.c515 OBJECT *curobj; local
517 for (curobj = root.next; curobj != &root; curobj = curobj->next) {
518 mvaddch(curobj->posy+1, curobj->posx*2, curobj->image);

Completed in 85 milliseconds