Searched refs:troll (Results 1 - 5 of 5) sorted by relevance
/netbsd-6-1-5-RELEASE/games/adventure/ |
H A D | subr.c | 447 if (prop[troll] == 1) { 448 pspeak(troll, 1); 449 prop[troll] = 0; 452 move(troll, plac[troll]); 453 move(troll + 100, fixd[troll]); 458 newloc = plac[troll] + fixd[troll] - loc; /* 30310 */ 459 if (prop[troll] [all...] |
H A D | init.c | 112 axe, mirror, dragon, chasm, troll, troll2, bear, message, variable 214 troll = vocab(DECR('t', 'r', 'o', 'l', 'l'), 1, 0); 215 troll2 = troll + 1;
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H A D | hdr.h | 140 axe, mirror, dragon, chasm, troll, troll2, bear, message,
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H A D | main.c | 410 if (place[eggs] == 0 && place[troll] == 0 && 411 prop[troll] == 0) 412 prop[troll] = 1; 597 || obj == troll || obj == bear)
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/netbsd-6-1-5-RELEASE/sys/netiso/ |
H A D | clnp.h | 379 struct troll { struct 544 struct troll trollctl;
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