Lines Matching refs:troll
447 if (prop[troll] == 1) {
448 pspeak(troll, 1);
449 prop[troll] = 0;
452 move(troll, plac[troll]);
453 move(troll + 100, fixd[troll]);
458 newloc = plac[troll] + fixd[troll] - loc; /* 30310 */
459 if (prop[troll] == 0)
460 prop[troll] = 1;
465 prop[troll] = 2;
673 if (obj == bear && at(troll)) { /* 9026 */
675 move(troll, 0);
676 move(troll + 100, 0);
677 move(troll2, plac[troll]);
678 move(troll2 + 100, fixd[troll]);
680 prop[troll] = 2;
791 if (at(troll))
792 obj = obj * 100 + troll;
828 if (obj == troll)
865 if (obj >= 50 && obj <= maxtrs && at(troll)) {
868 move(troll, 0);
869 move(troll + 100, 0);
870 drop(troll2, plac[troll]);
871 drop(troll2 + 100, fixd[troll]);
904 if (at(troll))
926 if (obj == snake || obj == dragon || obj == troll) {
930 if (obj == troll)
1011 move(troll, 0);
1012 move(troll + 100, 0);
1013 move(troll2, plac[troll]);
1014 move(troll2 + 100, fixd[troll]);