Searched refs:shot_type (Results 1 - 4 of 4) sorted by relevance

/netbsd-6-1-5-RELEASE/games/hunt/huntd/
H A Dextern.c83 int shot_type[MAXBOMB] = { variable
H A Dexecute.c365 add_shot(shot_type[req_index], pp->p_y, pp->p_x, pp->p_face,
372 showexpl(pp->p_y, pp->p_x, shot_type[req_index]);
H A Dhunt.h221 extern int shot_type[];
H A Ddriver.c659 len = shot_type[x];

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