Searched refs:row1 (Results 1 - 11 of 11) sorted by relevance

/netbsd-6-1-5-RELEASE/usr.bin/window/
H A Dcmd7.c111 int col1, row1; local
118 row1 = w->ww_cur.r;
121 wwsetcursor(row1, col1);
124 switch (getpos(&row1, &col1, w->ww_i.t, w->ww_i.l,
138 row2 = row1;
149 yank_highlight(row1, col1, r, c);
154 yank_highlight(row1, col1, r, c);
155 yank_highlight(row1, col1, row2, col2);
161 if (row2 < row1 || (row2 == row1
184 yank_highlight(int row1, int col1, int row2, int col2) argument
[all...]
H A Dwwdelline.c52 int row1, row2; local
59 if ((row1 = row) < w->ww_i.t) {
60 row1 = w->ww_i.t;
67 deleted = wwscroll1(w, row1, row2, 1, visible);
H A Dwwinsline.c52 int row1, row2; local
59 if ((row1 = row) < w->ww_i.t) {
60 row1 = w->ww_i.t;
67 deleted = wwscroll1(w, row1, row2, -1, visible);
H A Dwwredrawwin.c47 wwredrawwin1(struct ww *w, int row1, int row2, int offset) argument
58 for (row = row1; row < row2; row++) {
H A Dwwscroll.c81 * Scroll one line, between 'row1' and 'row2', in direction 'dir'.
86 wwscroll1(struct ww *w, int row1, int row2, int dir, int leaveit) argument
98 for (i = row1; i < row2 && w->ww_nvis[i] == 0; i++)
103 for (i = row2 - 1; i >= row1 && w->ww_nvis[i] == 0; i--)
190 wwredrawwin1(w, row1, row1x, dir);
219 wwredrawwin1(w, row1 + leaveit, row1x + 1, dir);
232 wwredrawwin1(w, row1, row2 - leaveit, dir);
234 wwredrawwin1(w, row1 + leaveit, row2, dir);
/netbsd-6-1-5-RELEASE/external/gpl3/gcc/dist/gcc/testsuite/gcc.target/i386/
H A Dpr37191.c13 __m64 row1 = _mm_cvtsi32_si64(*(unsigned*)(src + (1 * src_stride))); local
16 __m64 tmp0 = _mm_unpacklo_pi8(row0, row1);
/netbsd-6-1-5-RELEASE/sys/arch/cobalt/stand/boot/
H A Dlcd.c53 char row1[NCOLS]; member in struct:lcd_message
110 CSR_WRITE(lcd_base, DREG, message->row1[i]);
/netbsd-6-1-5-RELEASE/games/rogue/
H A Dlevel.c322 short row1, col1, row2, col2, dir; local
330 put_door(&rooms[room1], LEFT, &row1, &col1);
335 put_door(&rooms[room1], RIGHT, &row1, &col1);
340 put_door(&rooms[room1], UPWARD, &row1, &col1);
345 put_door(&rooms[room1], DOWN, &row1, &col1);
353 draw_simple_passage(row1, col1, row2, col2, dir);
361 rooms[room2].doors[(((dir+4)%DIRS)/2)].oth_row = row1;
429 draw_simple_passage(short row1, short col1, short row2, short col2, short dir) argument
435 SWAP(row1, row2);
440 dungeon[row1][
710 hide_boxed_passage(short row1, short col1, short row2, short col2, short n) argument
[all...]
H A Dmove.c303 can_move(int row1, int col1, int row2, int col2) argument
308 if ((row1 != row2) && (col1 != col2)) {
309 if ((dungeon[row1][col1] & DOOR) || (dungeon[row2][col2] & DOOR)) {
312 if ((!dungeon[row1][col2]) || (!dungeon[row2][col1])) {
/netbsd-6-1-5-RELEASE/external/gpl3/gcc/dist/gcc/config/i386/
H A Dxmmintrin.h1232 #define _MM_TRANSPOSE4_PS(row0, row1, row2, row3) \
1234 __v4sf __r0 = (row0), __r1 = (row1), __r2 = (row2), __r3 = (row3); \
1240 (row1) = __builtin_ia32_movhlps (__t1, __t0); \
/netbsd-6-1-5-RELEASE/gnu/dist/gcc4/gcc/config/i386/
H A Dxmmintrin.h1198 #define _MM_TRANSPOSE4_PS(row0, row1, row2, row3) \
1200 __v4sf __r0 = (row0), __r1 = (row1), __r2 = (row2), __r3 = (row3); \
1206 (row1) = __builtin_ia32_shufps (__t0, __t1, 0xDD); \

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