Searched refs:hit2flag (Results 1 - 5 of 5) sorted by relevance

/netbsd-6-1-5-RELEASE/games/larn/
H A Dtok.c42 if (hit2flag) {
43 hit2flag = 0;
H A Ddata.c155 short hit2flag = 0; /* flag for if player has been hit when variable
H A Dheader.h360 extern short diroffx[], diroffy[], hitflag, hit2flag, hit3flag, hitp[MAXX][MAXY];
H A Dmain.c290 yrepcount = hit2flag = 0;
H A Dmonster.c1250 hitflag = hit2flag = hit3flag = 1;

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