Searched refs:Enemyname (Results 1 - 4 of 4) sorted by relevance

/netbsd-6-1-5-RELEASE/games/phantasia/
H A Dphantglobs.c39 const char *Enemyname; /* pointer name of monster/player we are battling*/ variable
H A Dfight.c67 Enemyname);
71 printw("You just subdued %s, thanks to the virgin.\n", Enemyname);
74 printw("You just saw %s running away!\n", Enemyname);
85 Enemyname, Curmonster.m_experience, Circle);
96 mvprintw(7, 0, "You just overpowered %s!", Enemyname);
134 death(Enemyname);
288 mvprintw(Lines++, 0, "%s is still after you!", Enemyname);
309 "You hit %s %.0f times, and made him mad!", Enemyname, inflict);
327 mvprintw(Lines++, 0, "%s accepted!", Enemyname);
386 "%s took away %.0f experience points.", Enemyname, inflic
[all...]
H A Dinterplayer.c104 Enemyname = "someone";
106 Enemyname = Other.p_name;
108 mvprintw(6, 0, "You have encountered %s Level: %.0f\n", Enemyname, Other.p_level);
121 mvprintw(5, 0, "%s is not responding.\n", Enemyname);
149 printw("You can't fight %s yet.", Enemyname);
200 mvprintw(Lines++, 0, "%s ran away!", Enemyname);
205 mvprintw(Lines++, 0, "%s tried to run away.", Enemyname);
210 mvprintw(Lines++, 0, "%s tried to luckout!", Enemyname);
215 mvprintw(Lines++, 0, "%s hit you %.0f times!", Enemyname, dtemp);
249 mvprintw(Lines++, 0, "You killed %s!", Enemyname);
[all...]
H A Dphantglobs.h31 extern const char *Enemyname; /* pointer name of monster/player we are battling*/

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